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Thread: SC and all players should watch this @LAVAHOUDS OP

  1. #21
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    Quote Originally Posted by Gama321 View Post
    He is someone who quite possibly knows what's in the next update and is just echoing what many others have already said. Also whats the other side of the argument exactly? Don't think its actually been presented, just noobs saying "you cant spam 8 hounds and get three star so its not OP", or "it has less dps than most troops".
    That it's not some holy grail magical troop that can constantly no matter what earn you 3's. Getting 2's as a maxed TH10 with maxed heroes isn't really anything magical. You can do it with barch. Obviously some youtuber trying to get clicks is only going to show a one sided argument that's how advertising works. He's just like every other youtuber/streamer doing whatever he can to get more followers. Plenty of people fail with the troop but if people practice enough and get good with it, does not make it OP by any means. Every troop has a function and the hound is doing it's job.

  2. #22
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    Quote Originally Posted by Pete82 View Post
    The other side of the argument might be a thoughtful discussion on when a nerf is necessary, what type of data/observation leads to that point, the amount of time before action by SC, a mention of how often TH10s should theoretically be able to be 3-starred, a discussion on evolving base designs, a discussion on balancing ground vs air, etc. To me a nerf is a last resort, a sort of "bail-out" when it is clear things are lopsided. Do you have clarity on this being the case? Does SC? I agree that one person failing or succeeding does not prove anything.

    Edit: What we have right now is an opportunity. Hounds are all the rage (pun?), and some lucky base designer can get famous with a cool-named layout which defends them quite well. The game evolves. Players react to it. This is what keeps things interesting. Nerfing everything cool back to the status quo keeps things boring.

    Certain armies get popular at certain times. In my opinion people are way too quick to call for nerfs before enough data is collected to understand what is going on. Not that SC listens to us, but I would hate to see rapid changes happen too often. Slight tweaks here and there is much better.
    We don't have aggregate data so talk of that is pointless, but with all the defence buffs and the hounds making air much stronger and the most viable three star, that alone shows that air will be rebalanced. It may be possible that ground would be buffed to bring back the balance but I find that unlikely and think hounds would still be nerfed if that was the case. In either case it would still be an effective nerf to the usability of hounds and bring back balance which is what people are asking for. Which one happens depends on "how often TH10s should theoretically be able to be 3-starred" as they would either reduce the amount of three stars or increase the amount of ground three stars depending on what SC's standards are.
    No one is saying to break hounds or even to directly change them, just a slight nerf, or 'rebalancing' as SC like to call it, is more desirable and realistic, and would by no means reduce things back to the status quo.

    Also rebalancing has to happen to keep things interesting, on some war logs for top clans people watch replays and get bored because its practically just the same strat involving hounds used 40 times. I don't think SC see that as ideal gameplay.
    Last edited by Gama321; February 4th, 2015 at 08:09 PM.

  3. #23
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    Quote Originally Posted by GoldGrabber View Post
    https://www.youtube.com/watch?v=t6ejYmjrv_U


    They are Powerfull and no need heroes to destroy a MAX th9/th10
    Did you even watch this video?

    The first attacker barely got 1 star (thanks to heroes), and the second barely got the second star (thanks to heroes).


    Obviously some people are having great success with them but this video even shows its not the case for everyone

  4. #24
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    Quote Originally Posted by clebo13 View Post
    Did you even watch this video?

    The first attacker barely got 1 star (thanks to heroes), and the second barely got the second star (thanks to heroes).


    Obviously some people are having great success with them but this video even shows its not the case for everyone

    Check first page,

    Yes i watched, this guy amost failed with lavas cause he forgot to check/lure CC,

    Even Hogs at OP days luring CC was a important thing to do,
    Last edited by GoldGrabber; February 4th, 2015 at 08:36 PM.

  5. #25
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    Quote Originally Posted by GoldGrabber View Post
    He Forgot to lure CC and did a pretty bad deployment
    I'm confused I thought lavaloonion was OP because you could spam deployment and get 2-3 stars without heroes. I also thought it was OP because you didn't even have to lure the CC.

    Maybe I dont understand the argument because it sounds like the attack takes more skill than people admit.

  6. #26
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    Quote Originally Posted by coachmoneyball View Post
    I'm confused . . .
    . . .the attack takes more skill than people admit.
    Nope. You are not confused. You just put a bunch of extra words in the middle. You had it right all along.

  7. #27
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    Quote Originally Posted by GoldGrabber View Post
    Last threads are about 60% players said Lavas don't need a nerf, those players are probably Lavaloonion users
    So considering the majority of the people didn't agree with your opinion you just simply come to this conclusion? Ok well I assume the other 40% are people who 1) just don't like seeing their walls that they put so much time into being bypassed. 2) People who want to keep some xbows and skeleton traps set to ground only. 3) People who are unwilling to change their base layout and try to create a base that will stop a hound attack. Maybe 60% of the people don't agree with you because it's as simple as hounds don't need ANOTHER nerf. I'd rather see supercell working on new content rather than trying to fix something that isn't broken. Let them fix the xbow glitch and get some more troops out. I think more people would be happy with that then a hound tweak.

    BTW i never attack with hounds outside of war and out of 6 war attacks a week i use hounds maybe twice. Whatever weakness a base has I will use whatever army comp will work best against it. I have no pre set go to troops for war.

  8. #28
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    Quote Originally Posted by coachmoneyball View Post
    I'm confused I thought lavaloonion was OP because you could spam deployment and get 2-3 stars without heroes. I also thought it was OP because you didn't even have to lure the CC.

    Even the most OP attack strategy AKA mass HOG's at OP days luring CC was crucial to win,

  9. #29
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    Quote Originally Posted by GoldGrabber View Post
    Even the most OP attack strategy AKA mass HOG's at OP days luring CC was crucial to win,
    Sure I understand that. But the main arguments for lavaloonion being OP are

    1. Heroes not needed for 2 stars.
    2. Spam and deploy with no thought/skill
    3. No need to lure the CC.
    4. You can possibly 3 star even maxed bases.

    You said at least 2 of those aren't true.

  10. #30
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    Hounds don't need to be nerfed. It's not an easy attack, and does require skill. Under your reasoning then, golems should be nerfed too cause you can get an easy 2 star using them. I've seen many people fail at quad lavaloonion so don't say everyone is getting 2 and 3 stars easy.
    Last edited by papadragon; February 4th, 2015 at 09:09 PM.

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