View Poll Results: How would you like lava hounds nerfed?

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  • Lava puppies have worse stats.

    10 9.80%
  • Less lava puppies are made.

    19 18.63%
  • Lava hounds are much faster.

    46 45.10%
  • Lava hounds go for any air targeting defence.

    13 12.75%
  • Less health for lava hound.

    18 17.65%
  • You can only use a maximum of two lava hounds in an army.

    12 11.76%
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Thread: How would you prefer lava hounds to be nerfed?

  1. #51
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    Quote Originally Posted by Superfinch30 View Post
    My question is, has anyone actually had a high level loss against them with hounds?
    Answer is clearly YES. Last time a guy attacked my base with lavaloonion (4 lava) and 30+ heroes, he managed to get 28% because he misused his spell (freezed my infernos way too early and rages loons too late). I guess this guy is probably complaining on this post about the need for lava to be nerfed as he can't use them right and thus prefer other people who can not to have this option anymore.

    Same with gowipe and gowiwi. I've seen LOTS of guys failing their raids with max troops because they couldn't use it right.
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  2. #52
    Forum Legend Superfinch30's Avatar
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    Youre really missing my point.

    Of course a MASSIVE screw up gets you a win.

    What im saying is it takes a far far bigger screw up with hounds than it does ground armies.

    It is hard to not get 1* with them.

    It is easy, even with little wrong with the attack, to narrowly miss both stars on a gowipe.

    Im not talking about wars or 3* here, but a pushers perspective.
    2 and 3 stars are always nice, but the biggest factor is DO NOT LOSE, as it is crippling at higher trophies.

    It is much, much harder to lose with lavaloon.

    Comparing them to hogs is also rather silly, as they had MULTIPLE nerfs.

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  3. #53
    Senior Member TheACEMan2000's Avatar
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    Quote Originally Posted by gorzo93 View Post
    Poll on the way guys! Vote for how you want them nerfed!
    They dont need to be nerfed. Supercell know what they were doing before they released this troop. The only troop that ever needed to be nerfed was the Hogrider

  4. #54
    Forum Legend Superfinch30's Avatar
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    Quote Originally Posted by TheACEMan2000 View Post
    They dont need to be nerfed. Supercell know what they were doing before they released this troop. The only troop that ever needed to be nerfed was the Hogrider
    That, is a brave statement.

    Hounds are by far the best balanced of a new troop, but that doesnt mean exactly right.

    Their play testing and balancing has been waaay off before, you mustve missed 20 witches with jumps.

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  5. #55
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    Quote Originally Posted by TheACEMan2000 View Post
    They dont need to be nerfed. Supercell know what they were doing before they released this troop. The only troop that ever needed to be nerfed was the Hogrider
    not the only troop to ever be nerfed (fyi)

  6. #56
    Forum Master daz258's Avatar
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    Quote Originally Posted by Superfinch30 View Post
    Well.... Even with my previous post, they have to catch a nerf sometime, i will elaborate though.

    My question is, has anyone actually had a high level loss against them with hounds?

    Even an attack that goes badly can still have a star wrapped up before heroes even go on the map, or be at 40+ percent with a load of defences gone. So, less than 10% to grab with 2 decent heroes is virtually impossible to stop.

    Compare that to wins against gowixxxx.
    All spells used and full hero damage, there are a number of ways it can go wrong and narrowly miss out on both stars.

    That, is why all the calls for a nerf, not because of occasional 3*.
    Precisely. I was in Masters not that long ago. And witnessed one of the sloppiest deployments ever of Hounds, Balloons, Minions & Rage spells. Resulting in a 2 star loss in next to no time. The only thing the attacker did right was follow up Balloons & Rage quickly. If you deploy everything fast it's pretty much impossible to lose.

    I just could not believe it, it was like watching the old Hogs again. You should never be able to 2 star a decent base with sloppy deployment and heroes having no impact.

    After I had been 2 starred the attacker dropped both heroes brainlessly [Queen first] to try steal some loot on some and they died pretty quickly. Further proving the attacker had little idea what he was doing. But had an army powerful enough to cover it up...
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  7. #57
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    They need to be nerfed because... you can't design a good base!!?

  8. #58
    Forum Master daz258's Avatar
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    Quote Originally Posted by Kruzkal View Post
    They need to be nerfed because... you can't design a good base!!?
    The typical ignorant response right here.

    You think I just had all my Air Defences on the outside of my base?
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  9. #59
    Forum Legend Superfinch30's Avatar
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    Quote Originally Posted by Kruzkal View Post
    They need to be nerfed because... you can't design a good base!!?
    Have you read any of the other posts?

    That i have now had 3 2* in a row, as a novice lavalooner, in mid champion?

    That it is virtually impossible to not get at least a star?

    Feel free to show me this magical layout that stops lavas getting a star on you.

    I did make a base last time i was at 4k, that limited excellent raids from the pro lava users from QW to 1* most of the time.

    They were never, however, in danger of losing.

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  10. #60
    Millennial Club xQQx's Avatar
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    Even before lvl hounds, I could 1star just about any base in the game with just ballonions and a max lvl dragon in CC. I dont see the point. You just want your base to be invincible??

    ive seen many failed raids in war of people using lavahounds. Also, max lvl gowiwi can get a 1 as long as golems are deployed separated and you arent the dumbest player alive. Does gowiwi need a nerf because its a easy 1 star??

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