Sappers (term for combat engineer) would serve a similar purpose as wallbreakers, except they would locate and set off traps. Say a max of 2 traps for a level 1 sapper. Would have to have a little higher hp I would think, but when they've tripped their max traps they die.
Possibly have the ability to jump walls...
Level 1
DPS: Not sure what you would put here.
Hitpoints:150
Training Cost: 10 DE
Targets: traps
Damage type: single target
Housing Space: 2
Training time: 3 min
Movement speed: 24
Last edited by eLDee59; February 2nd, 2015 at 10:02 PM.
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For starters, definitely too low of a cost. Also, some concept art? Lastly, how would the difference in trap level effect this troop? Air traps vs ground traps?