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Thread: New Dark Troop: Ghost

  1. #1
    Kitty
    Join Date
    Jul 2013
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    39

    Lightbulb New Dark Troop: Ghost

    Suggested availability: TH Level 10
    Dark barracks: Level 7
    Space: 2
    Movement Speed: 16
    Hits: Maybe starting at 50-75
    Favorite Targets: Defenses, Defensive troops (not heroes)

    Special Abilities:
    Can only be hit by Wizard Towers, Wizards
    Takes over (possesses) the targeted defensive building or Clan Castle troop

    Description:
    This scary poltergeist can possess weaker-minded defenders, turning them to the attacker's side. When you deploy, you tap a target for them to pursue. Make sure you first deploy other troops to draw fire and protect them from wizards. If they take over a War Castle troop (single unit), it fights for the attacker until dead. If they take over a defense building (e.g. archer tower, wizard tower), it will attack other defenses or defensive troops within range until destroyed.

  2. #2
    Centennial Club Alfesicob's Avatar
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    Jul 2014
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    186

    This troop is too OP...

    This is way too strong it might possed a Lva hound and destroy the base

  3. #3
    Millennial Club Thekiller's Avatar
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    Jun 2013
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    A bit too OP


    Feel free to friend me!

  4. #4
    Kitty
    Join Date
    Jul 2013
    Posts
    39
    It could be toned down a bit, but a Lava Hound isn't that tough and gets destroyed by good defenses. Maybe it's susceptible to other forms of defense, like Teslas? Anyhow, I think with tweaks it might make things interesting for the top level players.

  5. #5
    Senior Member
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    Jan 2015
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    Sounds neat in theory....but way too OP. Maybe if it could avoid detection from just 1 type of Def structure. The possession thing though...can't help but think it is a bad idea.

  6. #6
    Millennial Club NF2335's Avatar
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    Nov 2014
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    A bit too OP, what if the possessed only have half the strength they originally had.
    Quote Originally Posted by NF2335 View Post
    You wasted your time reading this
    Quote Originally Posted by DaveZGE View Post
    No clouds to 4100 enjoy it, after 4300 a few fluffies then at 4500+ get a book to read as you wait.
    Quote Originally Posted by alienwombat View Post
    bad tip! if you lure the cc before the main attack, they can start attacking you pekkas even sooner

  7. #7
    Fresh Spawn
    Join Date
    Feb 2015
    Posts
    5

    Op

    Quote Originally Posted by jimer2 View Post
    Suggested availability: TH Level 10
    Dark barracks: Level 7
    Space: 2
    Movement Speed: 16
    Hits: Maybe starting at 50-75
    Favorite Targets: Defenses, Defensive troops (not heroes)

    Special Abilities:
    Can only be hit by Wizard Towers, Wizards
    Takes over (possesses) the targeted defensive building or Clan Castle troop

    Description:
    This scary poltergeist can possess weaker-minded defenders, turning them to the attacker's side. When you deploy, you tap a target for them to pursue. Make sure you first deploy other troops to draw fire and protect them from wizards. If they take over a War Castle troop (single unit), it fights for the attacker until dead. If they take over a defense building (e.g. archer tower, wizard tower), it will attack other defenses or defensive troops within range until destroyed.
    This is preaty good but needs to be able to be hit from more than just wizz

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