
Originally Posted by
Lloopy14
Bases aren't blocked forever. Really old bases do make their way to the top of queue occasionally - but not often. The problem is that, every time your base is attacked it looses the resources in the collectors and, unless shielded, they don't regenerate fully. Like I said I think that inactives are important for the economy.
When you say 'had' 1 mil in your storages is this when you logged back in .. or is this when you took your break? and were your collectors full the last time you logged in prior to the 35 day break? When you say that your collectors and mines were around the base - were they covered by defenses?
From my experience, and I can only comment on what I have seen in my nexting (most of which has been in the gold leagues), inactive bases frequently cropped up but they had little loot in them, frequently under 50K for one resource ( not including DE). This led to lots of nexting. The reason for the nexting, for me, appeared to be a) low level collectors that, even when full, offered little loot b) those which had been barched to death and held no loot. If all these bases were left in we could be constantly nexting past them.
I agree that your base could have offered loot to a TH8 and TH7. But going by the maximum amount that could have potentially been offered may be different from what was actually offered.
My last point was that, at TH7, progression should be relatively simple without the need to gem any resources. People used to gem to get the Barb King before they had the drill, people probably still do as it is difficult to get DE at TH7. Which makes me wonder why a TH7 is complaining about finding inactives?