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Thread: Spell buttons on the right

  1. #1
    New Guy
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    Nov 2014
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    Spell buttons on the right

    Ideally I'd like there to be a widget that players used to set up their troop and spell buttons for use in combat.

    I realize that that is a tall order, but I would be quite satisfied if the spell buttons started from the right.
    I did search the discarded ideas and there was something similar requested to prevent miscasts. Reason being: "This would cause more problems then it would solve; all players have to do to solve this problem is to be a bit more careful where they click."

    I understand that a revamp of how spells are used is not viable and agree that the way spells are used should be left alone. I do feel like a simple edit to place spell buttons on the right of the bar instead of picking up at the end of the trained/available troops from the left would prevent miscasts and be easy for players to adapt to while at the same time not changing any mechanics that are already in place.

  2. #2
    Millennial Club FlyAutumn's Avatar
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    I'm not sure how this would help...
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  3. #3
    Forum Veteran BattleBorn007's Avatar
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    This seems really pointless no offence
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  4. #4
    New Guy
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    OK...for those that need a visual.

    Say these spaces represent your buttons in combat.

    ___ ___ ___ ___ ___ ___ ___ ___ ___


    As it stands your buttons fill from the left with troops then spells, designated in this example by T's for troops and S's for spells

    _T_ _T_ _T_ _S_ _S_ _S_ ___ ___ ___

    What I propose is to have troops on the left and spells on the right making accidental use of spells less likely.


    _T_ _T_ _T_ ___ ___ ___ _S_ _S_ _S_

  5. #5
    Millennial Club FlyAutumn's Avatar
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    I still don't see how this would make it less likely that you'd mis-use spells...
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