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Thread: Trophy points Need to be balanced!

  1. #11
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    Quote Originally Posted by iceageg View Post
    Get revenge then. Use your game design skills to make a better one and put SC out of business with your superior ideas.
    lol, I would not want to trump this game, it is well made, apart from the trophy points system needs tweaking.

  2. #12
    Forum Superstar ironagedave's Avatar
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    Quote Originally Posted by ronjambo View Post
    You are just side-stepping the point as a way to have a cry about gem buyers being up at the very top.
    (where this topic does not reach)

    I didn't come here to debate on what makes money for the game.
    I don't care for lessons on how you think the game is or should be,
    I came here to make a suggestion as this is the place to do so.
    I take my lessons on games development from the tutors at college thanks, lol.
    No I am not because I know my limitations and I don't care, I play a game, where as you seem to care about being on the top without spending a cent.

    If they made it easier for trophies to be won - there would be no need to have players make their boosts do overtime -end of revenue - it's a constraint on the game bred by capitalism fact of - not sidestepping the issue in any way - you made a suggestion, fair enough and I am suggesting they ain't going to change it.
    Last edited by ironagedave; January 27th, 2015 at 03:45 PM.

  3. #13
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    Quote Originally Posted by ironagedave View Post
    No I am not because I know my limitations and I don't care, I play a game, where as you seem to care about being on the top without spending a cent.
    you are taking my meaning out of context.
    I don't care if I sit for a year in bronze league to be frank.
    Just as long as the trophies are balanced so that I don't take 5 steps back for each 3 steps forward.

    If you can't take the time to clear your head of assumptions before making a reply, then just don't reply thanks.

  4. #14
    Super Member EmeraldRange's Avatar
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    Discussed before, I came to the conclusion that one-stars should give NO trophies! Because it is mediocre.
    Then we can balance the trophies.

    Another reasons that it is unbalanced might be because there seems to be some sort of trophy penalty for attacking lower town halls (from observations and inferences, not confirmed)....

    You aren't really supposed to aim for one-star....
    Logic is cold ............... Embrace it.
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  5. #15
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    Quote Originally Posted by EmeraldRange View Post
    Discussed before, I came to the conclusion that one-stars should give NO trophies! Because it is mediocre.
    Then we can balance the trophies.

    Another reasons that it is unbalanced might be because there seems to be some sort of trophy penalty for attacking lower town halls (from observations and inferences, not confirmed)....

    You aren't really supposed to aim for one-star....
    Thanks man, and I like the suggestion in your sig... opt in for war, that's logic hehe

  6. #16
    Forum Superstar ironagedave's Avatar
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    Quote Originally Posted by ronjambo View Post
    you are taking my meaning out of context.
    I don't care if I sit for a year in bronze league to be frank.
    Just as long as the trophies are balanced so that I don't take 5 steps back for each 3 steps forward.

    If you can't take the time to clear your head of assumptions before making a reply, then just don't reply thanks.
    But that's the point it is balanced, you get far more trophies in bronze league than you do at the crystal and masters league - the higher the league the more you have to fight for those trophies, it's a part of the game.

  7. #17
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    Quote Originally Posted by ronjambo View Post
    exactly, but I don't expect to win always, I just don't expect to be smashed back down to square 1 each time I do lose.

    on average I win 5 trophies per win and lose an average of 22 per loss.

    It is normal for this system to only allow me 4 wins before I face harder opponents and lose a match (inevitable)
    therefore if I do not win more than 1 star in at least 1 battle out of the 4, then I will always lose trophies, until someone attacks me and loses.

    it should be more like...
    3 star win = 5 to 10 TP gained
    2 star win = 3 to 7 TP gained
    1 star win = 1 to 5 TP gained
    'Vs' a loss = no more than 10 TP loss.

    The more TP won = higher the chances of a loss, so we need to win less and then we might have some form of progression in the game.

    for me, levelling up is no fun, it just makes things take longer and gives no sense of feel of progression.
    The only part of the game that feels progressive is the clan and the trophies. (almost)
    You do realize you can "3 star" bases right? Unless you think sniping is soooo difficult.

  8. #18
    Super Member EmeraldRange's Avatar
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    Quote Originally Posted by ronjambo View Post
    Thanks man, and I like the suggestion in your sig... opt in for war, that's logic hehe
    Thanks! Hope to see you around the forums!.

    By the way, do you think you can decode the seemingly random blue lines in my sig?
    Logic is cold ............... Embrace it.
    -_--__---__-____-__--___-__-_--_-__---__--_------__-_--_-___--__--_------__---__-__-____-__-__---__--_--
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    Signature-BB-code-limit, you forced me to unleash colour theory.

  9. #19
    Forum Veteran iceageg's Avatar
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    Quote Originally Posted by ronjambo View Post
    lol, I would not want to trump this game, it is well made, apart from the trophy points system needs tweaking.
    It has a few issues that need tweaking, especially if they are planning on TH11 some day. As mobile games go they may realize that there isn't much life left and be working on the replacement as they let CoC plateau. Who knows. I am not in the business of running a near billion dollar software company. I do know they need to be looking forward though and considering how to kill old games off eventually. A frustrating trophy ceiling may be part of that.
    Last edited by iceageg; January 27th, 2015 at 04:06 PM.

  10. #20
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    You gain 20 trophies, and they lose 20. You lose 20, and they gain 20. Other than around 500 trophies, there is an equal and opposite reaction for every action. The trophy system is, therefore, balanced.
    Last edited by Crystalis; January 27th, 2015 at 11:15 PM.

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