My ideas for new DE troops are-
Dwarf Warrior
Strong mellee unit with a chance to stun enemy troops he hits.Supercell decides the HP,Cost,and DPS.He an heavily armored Dwarf with a spiked hammer.When he comes out of the Dark Barracks,he says,"Lets give 'em a good poundin'"
Cannon Team
Long range siege weaponry.Has 7 tile range.Supercell decides the rest.When the come out,they scream,"LETS BLAST 'EM!"
Spell-Stealer
Has the ability to take a Spell's effects and put in on himself.When he spawns,he says"All your magic is mine!!!"
Paladin-Emits an aura that does minor healing.Fights with a holy sword.
War-Drummer=Emits an aura that increases friendly units attacks speed and DPS.Attacks by throwing axes.
Dwarven Blunderbusser
Strong ranged unit that shoots with a spread attack.
The new production building is the Workshop.It produces mechanical units.They cost Gold and Elixir.
Flying Contraption
Weak flying unit that fires with a rapid fire,miniature X-Bow.You decide the rest.
Siege Tank
Armored contraption that shoots with a short range cannon.Cannot attack CC troops.
Grinder
Grinds at enemy buildings.Can run over small CC troops.
Troops should speak real words,atleast when they leave the Barracks.
Barbarian-Grab your sword!
Archer-Arrows don't hurt.I do!Hahah!
Giant-Me crush weak cannon!!!!
Goblin-Let me at mine gold!
Wall Breakers-Huheheh
Balloon-Oops I dropped something(BOOM
Wizard-The flows of magic are elusive today.
Healer-Is my aid required?
Dragon-Tremble mortals,and despair.Doom has come!
PEKKA-Armor inspection complete.
Minion-I serve one master-YOU
Hog Rider-Its hammer time!
Valkryie-Odin,light my path.
Witch-The pact has been sealed,
Golem-(GRUNT)
Lava Hound-(Roaarr)




