A few of my clan members and I noticed that the December update raised the hit points on various buildings, and some stop using the lighting spell to destroy air defenses and so on. They complain of the spells power and hit point differences and that the spell is no longer as effective as before. We suggest that the spell should have a buff to it increasing it's damage by 50 or so per strike so that they continue to use it. As for usefulness, I suggest that it should be more appealing that the spell may only take up 15- 20 minutes to prepare since their use is to take out basically mortars or air defenses. Just suggestions since the hit points raised seems like a lighting spell nerf. Tell me what you guys think and please show support and make this happen.



