View Poll Results: Vote yes if you are PRO this change!

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  • YES, i want a 4 STAR system in Clan Wars

    76 66.67%
  • No, i want a 3 STAR system in Clan Wars

    38 33.33%
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Thread: 4 star clan war system

  1. #51
    Senior Member Skenderbeu's Avatar
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    Quote Originally Posted by Yardey View Post
    I think a half star system would be easier for SC to implement, for example:

    Destroy
    25% Get half a star
    50% Get an additional half a star (1 Star)
    75% Get an additional half a star (1 and a Half Stars)
    100% Get an additional half a star (2 Stars)

    You still get 1 star for destroying a town hall and obviously wont get 100% without destroying it as well (3 Stars)

    So if you destroy 90% of a base but not the town hall you get 1 and a half stars.

    If you destroy 90% with the town hall you get 2 and a half stars.

    You get 3 stars for destroying 100% (2 Stars) and the town hall (+1 star)

    Make Sense?
    i dont think this is a good idea! If thay change the system it should be smth very similar to a 4 star in my opinion

  2. #52
    Trainee
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    Your threads my friend are very actual and i supprt them both!

  3. #53
    Trainee
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    I like it. It's a good idea

  4. #54
    Fresh Spawn Daderpysir's Avatar
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    Feb 2015
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    New type of wall/Troop SUPERCELL WORKERS PLEASE READ

    I believe that "pits" could be a possible new defense that will get popular fast it would be called a "pit" it wouldn't be an upgrade of a wall it would be a new type of defense and its roll would be like a wall; to defend your village, it would be a 1x1 pit of lava that could be added together and moved like walls, the only way to get passed it is by flying troops or a bridger, a bridger is the next idea i have that goes with the "pit", the bridger is my idea of a new dark barrack troop, it would have as many as 150 hit points and no dps, its a skeleton running/holding a wide wood plank in front of him, once he reaches a pit (lava pit) he will lay down the wood plank, and walla now your ground troops can get over the pit (lava pit)!

  5. #55
    Junior Member
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    You realise that this would be the same/worse? The ratio of max stars:stars acquired is effectively the same, if you get over 75%. However, more stars would be lost for those who cannot get that.

  6. #56
    Millennial Club
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    Yes please, 2 star has become too easy for many levels from maxed th8+, implementing this might make it a little complicated, but will make the use of more stragety in clan wars. I go for 50% 2 stars, but now will have to go for 75% 3 stars.

  7. #57
    Senior Member Skenderbeu's Avatar
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    Quote Originally Posted by Daderpysir View Post
    New type of wall/Troop SUPERCELL WORKERS PLEASE READ

    I believe that "pits" could be a possible new defense that will get popular fast it would be called a "pit" it wouldn't be an upgrade of a wall it would be a new type of defense and its roll would be like a wall; to defend your village, it would be a 1x1 pit of lava that could be added together and moved like walls, the only way to get passed it is by flying troops or a bridger, a bridger is the next idea i have that goes with the "pit", the bridger is my idea of a new dark barrack troop, it would have as many as 150 hit points and no dps, its a skeleton running/holding a wide wood plank in front of him, once he reaches a pit (lava pit) he will lay down the wood plank, and walla now your ground troops can get over the pit (lava pit)!
    AHhahah i would prefer to receive your opinion for my proposal!!

  8. #58
    Senior Member Skenderbeu's Avatar
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    Quote Originally Posted by Keepo View Post
    You realise that this would be the same/worse? The ratio of max stars:stars acquired is effectively the same, if you get over 75%. However, more stars would be lost for those who cannot get that.
    YES! That`s the point. This aim to make a difference from an attack that gets barely 51% 2 stars from an attack thats nearly destroys 100% the opponent.

  9. #59
    Senior Member Megalomania's Avatar
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    I agree with the 4 star idea. There's a HUGE difference between a 51% attack and a 99% attack and the current system ignores that. It's definitely a better indicator of how good/bad your attack was.
    Last edited by Megalomania; February 18th, 2015 at 02:17 PM.

  10. #60
    Senior Member
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    Quote Originally Posted by Skenderbeu View Post
    i dont think this is a good idea! If thay change the system it should be smth very similar to a 4 star in my opinion
    With 4 stars you have to change the whole game, where as 3 stars rewarded in halves means you only have to modify it.

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