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Thread: Make wbs target golems, view them as walls

  1. #11
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    Quote Originally Posted by Bowsta View Post
    Who died and made you the king of what's on Supercells agenda?

    I think that's an interesting idea but the WBs would need a lowered coefficient for damage vs Golems rather then damage vs walls. X40 would be too high as two or three wall breakers could destroy a golem instantly which would completely make Gowipe or Gowiwi useless.
    Im thinking a modifier of around 6-10 times damage vs Golems.
    this would force Gowipe to use other means to clear cc troops and kill the WBs before sending in golems.
    It could change the current attack strategy of rage spelling over cc troops.

    This idea needs work but I could see something like this being considered.
    More constructive ideas please!
    I meant what i felt the agenda was, for obvious reasons that I wont go into nerfing air or buffing ground is expected in the next update.
    But in regards to this stupid idea:
    Golems are not made out of any material for any of the walls
    It doesnt make sense
    There is no reason to nerf ground attacks in any form at the moment from a gameplay perspective,

    the OP should have stated why its needed and also why it would make sense, neither has been done.

  2. #12
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    Well still, I don't think I'll live to see the day that wallbreakers become the no.1 troop in CCs.
    Quote Originally Posted by DroogJanus View Post
    Ever heard of the Three Idiots Rule? If you run into more than three idiots in a day, you're the idiot.
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  3. #13
    Forum All-Star Kuris's Avatar
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    So. A moving object will be classed as an inanimate one.


  4. #14
    Super Member EmeraldRange's Avatar
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    +5,

    Yeah, wallbreakers need some defensive potential. I think that it wouldn't be too OP, but it might make giwiwi and giwipe the most used strategies. I think the golems need a hp boost independent of this idea, and this would work pretty well with it.

    Maybe 30x damage if it is too op?
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  5. #15
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    I don't really think this idea would be sufficient with golems high ehealth: 6300 at max and wall breakers damage: 54 at max, would be nothing.

  6. #16
    Senior Member mmf01's Avatar
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    Quote Originally Posted by Hhggtg3279 View Post
    I don't really think this idea would be sufficient with golems high ehealth: 6300 at max and wall breakers damage: 54 at max, would be nothing.
    I think that they would increase the wb damage x40, because golems are made out of stone and that is the material of level 2 and 3 walls lol.



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  7. #17
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    Quote Originally Posted by AxionXD View Post
    46 DPS doesn't do much against 6000 HP of a level 4 golem....
    But, when they do 40x damage, as they would to a wall....its a much different story.

  8. #18
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    Quote Originally Posted by EpicChris View Post
    So. A moving object will be classed as an inanimate one.
    They are large, slow moving objects. Just like in war a man can run up to a tank on a city street and place a sticky grenade on it, a wb could run up to a golem and bomb it.

  9. #19
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    Quote Originally Posted by Gama321 View Post
    I meant what i felt the agenda was, for obvious reasons that I wont go into nerfing air or buffing ground is expected in the next update.
    But in regards to this stupid idea:
    Golems are not made out of any material for any of the walls
    It doesnt make sense
    There is no reason to nerf ground attacks in any form at the moment from a gameplay perspective,

    the OP should have stated why its needed and also why it would make sense, neither has been done.
    I did state that it would make wbs a viable defensive unit, as well as reducing a dependency on the gowipe/gowiwi that is prevalent among th 10 attacks. At this point this attack is almost impossible to stop from getting 2 stars on a maxed base. It would also encourage variety of attack.

    Did you read my post?
    Last edited by kdbrich; January 26th, 2015 at 05:52 AM.

  10. #20
    Senior Member TheACEMan2000's Avatar
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    Quote Originally Posted by kdbrich View Post
    It would automatically make wbs a viable cc unit. They would be a decent defense against golems. Golems are stone, right? This idea turns a wb into a guy with a sticky grenade placing it on a tank's tracks.
    Yeah that would be awesome. And maybe make Wallbreakers do 10x damage to Golems (because 40x is too OP).

    Oh and btw i have had wbs in my cc dozens of times abd they are OP when being attacked by barch because of splash damage (although Valyries are a lot more affective).

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