I'll have the pictures uploaded as soon as I can. I still don't have any forum of photoshop, so I'm using other stuff.
Table of Contents
- Goblin (Single Player) Change #1
- Single Player Addition #1
- Multiplayer Addition #1
- Single Player Addition #2
- Game Additions List (Related to that of this post)
Introduction
I'm back baby. Yeh, I really couldn't think of anything better, I've got bored of the old sneak peek idea I used to do. It was fun, but not enough people checked back daily and I could show when I uploaded a new sneak peek without bumping it to the top.
Maybe I'll revisit the idea one day.
Right now it looks like a piece of leglislation.
This is the first of a series of lists, mostly relating to my new Clash Of Clans Review thread that will be updated daily with new issues and edits.
Let's get started then I guess.
Goblin (Single Player) Change #1
Goblin Maps are now going to regenerate their recourse over a period of time that will be randomly decided by the system. They'll also be placed along the new map in a random position mostly on your own or enemy territory (more on this later)
I have also gone into the liberty of adding 6 new maps. All of which I'll have pictures for at a later time.
- In Hell
- Golems Garden
- Howling Hound
- Witch Cave (is it in. Nevermind. Just a joke)
- Footsteps
- Total Eclipse
Single Player Addition #1
Territories!!!! My favourite section of this whole post. I have a couple of images to show as a representation.
Ignore the fact it's from a different game, I searched territories on Google and got nothing like I wanted, so I just got onto a game.
I guess you can kind of make out whats going on.
You will be the center territory, you will have 1 other territory above you, one to the side and one below, these are all single player territories. Goblin camps will be dotted all over the map, and each time you clear a goblin camp in an ally territory, they will give you something. Maybe a lottery/quest gem (from masterminds idea).
Inside your base, on one of the forest sides, you will now have something similar to a barracks. For each village you own (goblin villages) you can train a special kind of mercenary troop. Less HP, less damage, less everything and their sole purpose is to defend your base under attack. They also have no preferred target, they are mercenaries.
Thats also the multiplayer addition I guess, when I release the clan thread you'll notice something similar to this.
Single Player Addition #2
From my Review thread. This new addition will add more and more loot into the system, it's pretty cool.
Bot bases will resemble the base of real players and will also have a large amount of fake loot in them. They appear in the next search, but only you can find a certain bot base. No one else can, so don't worry about never being able to find one.
Unlike normal bases these will be fogged out. So they will be weaker than normal bases (by this I mean, something like 2 town halls below you) but fogged out. Units have a range of view. A wizard had the longest range, place one in each corner, and you can see the whole base, other stats can be designed by Supercell.
List of Additions
Masterminds Daily Quest Idea: (trying to find the URL)
Thats it, I haven't rally added anything else.





