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Thread: Town Hall 11? New Resoure? New Game!

  1. #51
    Forum Superstar
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    Quote Originally Posted by Matthew81 View Post
    There are ways to prevent stagnation other than introducing townhall 11 though. New dark troops, clan war tournaments, and quests would all introduce new features to the game without the monotonous grind of upgrading defences yet again at townhall 11. 10 million gold for each level 14 archer tower? Zzzzzzzzzzzzzzzz
    Games like this are fun because your base is constantly improving. If there are no further improvements to make to your base the game will indeed be stagnant. 10 million gold for an archer tower may be boring, but it is even more boring to have nothing at all to spend gold on (other than nexting, but why raid if you don't need resources).

    Quote Originally Posted by yetigamer View Post
    I've had this discussion with a few others without a consensus, but what does this mean for TH 9's? Would it be better to completely max everything (walls included) or to go straight to TH10 after maxing defenses? It seems like it would be good to stay two town halls under the max also though, so how should TH9's in this situation act?
    TH9's should definitely stay at TH9 until their heroes and walls are maxed. That is good advice even now, but when half your loot is automatically protected because you are two levels below TH11 it is even better advice.

  2. #52
    Forum Superstar DarkHero's Avatar
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    I hope th11 will come out next year not this year

  3. #53
    Pro Member TheOutrageousPuffin's Avatar
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    Quote Originally Posted by darkedgex View Post
    You say this, but leave it hanging as if it's a statement of fact. Care to elaborate? TH10's already feed on TH9's and to a lesser extent, TH8's. A TH11 would in turn feed off of TH10's and less so on TH9's. If anything it would provide a kick to those near or maxed out at TH9 and TH10 to upgrade, moving resource availability up the food chain.


    Where are stats like this posted?

    Timing-wise this seems to be just about the ideal point to introduce TH11. TH10 is about at the same point as TH9 was when TH10 was introduced. Further, SC makes money off folks using gems to get past build times and resource requirements, while adding quests and other "features" are cool (and I have no doubt they are coming), unless there's some way for gems to play a role that leaves new TH levels, new structures and new/upgraded troops as SC's bread and butter to pay for this game.

    My money is on TH11 sometime this year, possibly even sometime during the first half of this year.
    Uh huh, and where is all this loot going to come from? I hope town hall 11 does not come out till next year at least, there is still plenty of updates for town hall 10. Maybe there won't even be town hall 11.

  4. #54
    Forum Veteran lulug's Avatar
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    no new wall level?

    Playing the game wrong since Feb 2013 - Retired Feb 2016

  5. #55
    Forum Elder mido2malik's Avatar
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    Quote Originally Posted by MrAaron View Post
    So we are thinking of a new resource for Town Hall 11? A new resource would definetly make a massive diefferenc to the game. Although, is this good, or is it bad? We already have Dark Elixir, Elixir and Gold to worry about? Having another Barracks for the new resources troops I don't think would yet be necessary. We still haven't even finished the Dark Barracks troops yet. I agree when we reach Town Hall 11 we should get an upgrade to the current Stoatges, New Buildings and more. But bringing more content would make it overall unnecessary. As Chief Pat explained in his video, he mentioned 'features' a lot. Instead of content, features, like Clan Wars, would bring extra concepts to the game instead of having to add more content. Anyways, I am sure Supercell have a lot of suprises up their sleeve! And I'm excited also!
    I agree with you.
    the Dark Barracks is not finished yet.
    Maybe a new resource is on the list but its time is not now.
    Talking about features, there are a lot if things that can be added to the game.

    MAGIC!

  6. #56
    Forum Elder mido2malik's Avatar
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    Quote Originally Posted by lulug View Post
    no new wall level?
    I feel it will very very difficult to have new wall level
    What it would cost, 5 millions each? Level 11 walls are difficult already.
    add to this that more building means more walls!!!
    Maybe they can add features to walls like traps or tiny defences that can be put on some walls.

    MAGIC!

  7. #57
    Forum Veteran lulug's Avatar
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    Quote Originally Posted by BlackhawkBill View Post
    I'm undecided w regards to my views on TH 11.....I'd like something new (maxed albeit grinding on lev 10 walls), but at the same time feel TH 11 could be a do or die scenario for a TON of long time players. Depending on which route they take and what upgrades come with....Could be the final nail in the coffin for long time players looking for new and exciting content...
    It could be the nail in the coffin for maxed TH10 players if they DON'T bring out TH11 also!

    Playing the game wrong since Feb 2013 - Retired Feb 2016

  8. #58
    Forum Veteran lulug's Avatar
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    Quote Originally Posted by mido2malik View Post
    I feel it will very very difficult to have new wall level
    What it would cost, 5 millions each? Level 11 walls are difficult already.
    add to this that more building means more walls!!!
    Maybe they can add features to walls like traps or tiny defences that can be put on some walls.
    Im almost finished with my walls and therefore the need to raid anymore... I understand that some people dont want TH11 because it might ruin the economy blah blah, but yeah another round of walls at 5million would keep me going quite happily... i would like the walls to actually mean something of course, and maybe things to do with walls would be cool too..

    Playing the game wrong since Feb 2013 - Retired Feb 2016

  9. #59
    Super Member 2fingaz2727's Avatar
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    if a new th means added hero levels, then I'm all for it!! More de farming😍!!!


    Azure waters - seas - depths
    Lv: ummm it always changes, but really slowly
    TH 10 - walls: lv9-10-11 AQ - 40 BK 40 (farmed ;P)
    oh and something about how i'm in your loot or whatever, but thats probably not true.

  10. #60
    Super Member 2fingaz2727's Avatar
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    Quote Originally Posted by mhwong View Post
    The most important question is, who will these TH11s loot from?

    Already so bad looking at all those TH10s at Crystal 1 to M3, that I actually feel rich at TH8 and having just had lost the lucrative TH7 loots.
    That's easy, anyone who is farming walls now already knows how to get loot from th10s. Just farm in m2 or above and get the bonus plus whatever loot u steal. It isn't hard. However, if th11 does come with new camps and troop ugs then elix is going to be a problem.

    Also, obviously with th11 there has to be a map expansion


    Azure waters - seas - depths
    Lv: ummm it always changes, but really slowly
    TH 10 - walls: lv9-10-11 AQ - 40 BK 40 (farmed ;P)
    oh and something about how i'm in your loot or whatever, but thats probably not true.

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