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Thread: *Proof* of why snipers are damaging the economy

  1. #121
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    Quote Originally Posted by Kapox View Post
    So, what's the point on getting out your TH, and giving the snipers the chance to take down your TH? You just could leave your TH hidden.
    Quote Originally Posted by Pete82 View Post
    Are you kidding? The point is to protect his loot. Obviously he loved what happened on a personal level. He is saying that on a macro level this isn't good for loot or the game. I tend to agree. My TH will always be outside until my base is 100% maxed. The game mechanics are so broken that this is the painfully obvious choice. I can still hold the belief that this is poor for the game overall.
    Lol we are failing miserably here. I believe our parents told us a piece of advice that we (myself included, admittedly) are not heeding right now by arguing with these comments.

    Something about bringing us down to a level familiar to them, where they will proceed to destroy us with experience.
    Last edited by Goobers; January 21st, 2015 at 05:13 PM.

  2. #122
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    Quote Originally Posted by Goobers View Post
    Lol we are failing miserably here. I believe our parents told us a piece of advice that we (myself included, admittedly) are not heeding right now by arguing with these comments.

    Something about bringing us down to a level familiar to them, where they will proceed to destroy us with experience.
    My bad, didn't read the previous argument. Not sure what is so tough for everyone to understand about this.

  3. #123
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    hi i am new

    Quote Originally Posted by Pete82 View Post
    My bad, didn't read the previous argument. Not sure what is so tough for everyone to understand about this.
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  4. #124
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    why u mad?

    So, in essence, you're wishing you had gotten your loot stolen? I don't get that. This doesn't prove much however. If you have your TH out, you know and are inviting any snipers to snipe you. If you wanted all your stuff taken put your Th in the middle, then you would loose trophies AND loot! Fun!

  5. #125
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    I don't think some folks in this thread understand the actual problem behind loot. Let's talk some numbers:

    Total Resource Cost, Excluding Walls, By TH level:
    TH7
    27.5M Gold
    33M Elixer

    TH8
    110M Gold
    67M Elixer

    TH9
    202M Gold
    91M Elixer

    TH10
    379M Gold
    151M Elixer

    Next, let's look at production, by TH level:

    TH7:
    432,000 gold/elixer / day

    TH8:
    504,000 gold/elixer / day

    TH9:
    504,000 gold/elixer / day

    TH10:
    588,000 gold/elixer /day

    Finally, let's look at time to max using only resources gathered by your collectors:
    TH7:
    63 days for gold, 76.3 days for elixer
    TH8:
    218 days for gold, 132.9 days for elixer
    TH9:
    400 days for gold (lol), 180.5 days for elixer
    TH10:
    644 days for gold (lololol), 256 days for elixer


    The only two times that raiding provides a net benefit to the economy are:
    Raiding Inactive bases -
    They are not using their loot, therefore, this is essentially being re-added to the economy. However, it has been suspected by many that Supercell has reduced the number of inactive bases available to be raided. This, I'm not too sure on. I see hundreds of completely inactive bases every day - it's just that most of these inactive bases have super low level collectors, and therefore, I cannot profitably raid them anyways.
    War Win / League Bonuses -
    Other than collectors, these are genuinely the only other repeatable sources of income. They are much more potent since the buffs ♥♥ gave to them, and now, can be considered as a major source of income.

    Here are some facts about why making active/storage base raiding the only way of obtaining resources are flawed:
    • Army costs to 2 or 3 star a well upgraded TH9 or TH10 are crazy high
    • Spell Costs to 2 or 3 star a well upgraded TH9/10 are crazy high
    • Training time for a large army is extremely long
    • Creation time for spells is extremely long


    On top of that, think of the following:
    If I have one of those exceptionally expensive armies, and use 5 expensive spells, and I raid a full storage base, all I am effectively doing is shifting resources from one active player to another, minus the cost of nexting, minus the time it took to create the army, minus the cost in elixer and DE to create the army. In the long run, this does not speed up either of our abilities to upgrade our base.

    In addition, I also incur trap re-arm, xbow re-arm, and inferno tower re-arm costs upon my victim. All those resources are straight up *lost*, never to be seen again.


    In order for you to make raiding active players effective, here are the changes that would need to happen:
    Nexting costs would need to be effectively eliminated. You can do this by either completely eliminating them, or by putting filters on search so that non-profitable bases are eliminated from the queue.
    Army training times would need to be driven way, way down. Who wants to play a game once every 45 to 60 minutes? For a maximum of 3 minutes? Nobody, that's who.
    Army costs would need to be driven way down. This would have many, many consequences and would be a balancing nightmare, imo~.
    Spell training times would need to be quartered, or reduced even more drastically. If I need at least 2-3 spells to 2-3 star a TH9/10, and that's the only way to profitably raid, well, don't you want me playing your game more? Spell training times and army training times should BOTH be balanced to be in line with one another.


    If you think removing sniping will "fix" the loot problems, I think you just haven't really thought through the long term consequences of what that will actually mean.

    The solution will come in the form of increasing passive production (new collector levels for TH9, TH10), and increasing the found loot (league bonuses).

    War is where you should be using big armies trying for 2 to 3 stars. Unless we completely overhaul army cost and training time, it will never make sense to farm using bigger armies.

  6. #126
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    Quote Originally Posted by Goobers View Post
    If you can't grasp the concept that players have to play into the constraints provided by the game, then trying to educate you any further on this is a lost cause. Until you can provide me with a response that makes me satisfied that you understand this, I'm not going to continue arguing with you. There are people in this thread who disagree with the OP but still understand why he and his supporters still keep their THs outside, and aren't using that as a reason to debase his argument. They aren't doing that b/c they aren't children who are trying to cherry pick one aspect of the OP's situation that doesn't invalidate anything he's stating. Don't bother responding if you aren't going to have anything of value to say.
    I understand why he has his th outside, to get a shield. Why do you think I don't know that? What do you not understand about being a hypocrite? I have no problem with you leaving your th but don't come on the forum and complain about the snipers. Why are you name calling now? Have I gotten to you? Does my valid arguement make you upset? Just answer this, because you still haven't. If you're so against snipers then why isn't your th protected? It's as simple as that. Don't respond saying that's how the game works, you sound like broken record with that line. If youre really against something why would you do something to promote it? Even if you still disagree which I don't care..stop pointing your finger at the snipers and point it at yourself. In your opinion snipers are a problem. But it's not a single sided problem. It's a double sided problem. Try to understand bud

  7. #127
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    Imo you just got lucky with bad attackers. Idk anybody that wouldn't take advantage of that easy loot. Or maybe they didn't have a full army and we're just looking for snipes.

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  8. #128
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    Quote Originally Posted by duramaxin View Post
    I understand why he has his th outside, to get a shield. Why do you think I don't know that? What do you not understand about being a hypocrite? I have no problem with you leaving your th but don't come on the forum and complain about the snipers. Why are you name calling now? Have I gotten to you? Does my valid arguement make you upset? Just answer this, because you still haven't. If you're so against snipers then why isn't your th protected? It's as simple as that. Don't respond saying that's how the game works, you sound like broken record with that line. If youre really against something why would you do something to promote it? Even if you still disagree which I don't care..stop pointing your finger at the snipers and point it at yourself. In your opinion snipers are a problem. But it's not a single sided problem. It's a double sided problem. Try to understand bud
    ♥♥♥♥-

    Be apart of the solution not the problem is the moral of the story here.


    I agree - to make a thread and point out or complain about something that you are also doing isn't a good look.

    Protect your townhall and have one extra base in the queue. One Village at a time.



    I myself will always leave my th ouside probably until im a maxed th10 lol.
    Last edited by wretchedhorror; January 21st, 2015 at 06:11 PM.

  9. #129
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    I have not finished reading all the replies to this thread. But one thing that comes to light here is that the OP was in Crystal1/Master 3 region.
    MOST people in these leagues are looking for:
    1) Trophies
    2) Easy raids - for trophies.

    Here is the attacker's psychology:
    I can snipe this guy for a couple of trophies and not waste ANY troops on this, which means I won't have to wait for my army to cook and can go out immediately, meaning that my trophy count will increase quicker than if I raided this guy for loot AND trophies.

    Its a logical decision. Snipe. Pick up trophies. Back to base. And start looking for another raid.

    I wonder if these results would have been the same if OP was in Gold 1 or Gold 2.
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  10. #130
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    So you put your TH outside, I guess to have it sniped for shields when you were active (which probably worked fine at the time for you), but now you are saying that is bad? Do not follow your logic.

    How about you put your town hall inside and I am pretty sure someone will find you sooner or later and clean you up.

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