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Thread: *Proof* of why snipers are damaging the economy

  1. #91
    Millennial Club LegionOK's Avatar
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    Sniping, aside from collectors actually creates massive amounts of loot for the economy. I don't see how you can make the argument that this is harmful.
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  2. #92
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    Seriously I don't understand why people would let your base go. Forget about the storage, you have it too well defended, but obviously the collectors are outside and absolutely attackable, why would any one let go this perfect opportunity to get a little bit richer just blows my mind.
    Quote Originally Posted by gorzo93 View Post
    Hi guys

    I was away for a couple of days and decided that I wouldn't touch CoC at all. When I came back I was very surprised to see that my inactive base had not been raided properly, only sniped.

    This is the first snipe.



    As you can see I have only been sniped and zapped.

    This is the second snipe.



    So this sniper has hidden 300k of inactive gold and elixir, and 2.33k of inactive dark elixir.

    The total amount that has been hidden by this sniper is 704/613/6.33k. That is a large amount of loot that was hidden.

    Before anyone says that they didn't have enough troops or something, look at the below points:

    1. It doesn't matter, the selfish snipers still hid that look from you guys; and

    2. They had enough troops to take a significant amount as can be seen in the below pictures.





    So in summary, one of you forum users could have taken 300/300/2k from me + league bonus of 65-100k depending on if you are in crystal 1 or masters 3, just using barch or mass arch. Or you could have taken 700/600/6k from me using lavaloonion if only these selfish snipers would think of what they are doing to the economy.

  3. #93
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    I disagree. If you see a collector full, you need to take it out so it does not overflow and stop working. This is for the benefit of the ecosystem. Keep the collectors working, especially those obviously afk bases, it the responsibility of everyone. Revenge? Heck. I am mostly maxed TH10 anyway.
    Quote Originally Posted by johninsj View Post
    Because that's sniping etiquette - if I snipe a TH outside, then I don't get revenged becuase we both got what we wanted. If I do more than snipe (including zapping) that's a "real attack" and I could expect a revenge.

    So you put your TH out, and got one snipe and one snipe/zap. The zapper could be revenged.

    BTW both snipes CREATED loot (from the bonus) since neither cost more than the units spent or the tiny loss on your base. Had anyone taken your loot, that would have had 0 inpact on the loot supply - it just moved from one base to another - less the cost of the army which is lost forever.

  4. #94
    Forum Veteran pmhausen's Avatar
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    Quote Originally Posted by johninsj View Post
    Because that's sniping etiquette.
    Is it? I use my defence log every day and attack regardless of whether the attacker sniped or did more. It's just a source of bases to attack that doesn't cost gold and I attack based on the exact same considerations than when doing "regular attacks". Counting in the missing league bonus, of course.

    No bad feelings both ways. When someone steamrolls my base for collectors and storages and his base is not worth attacking or too strong for me, I shrug it off. Vice versa, when a base offers what I want, I attack no matter what the other player did to mine first.

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  5. #95
    Junior Member Frodo18's Avatar
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    They should cut the shield time to 6hrs for snipes

  6. #96
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    Quote Originally Posted by gorzo93 View Post
    I didn't really feel like posting my defence log of constant snipes...

    Unfortunately I would not be able to use a large enough sample size. But are you really using that argument to say that snipers do not hide loot and damage the economy???

    It is a very simple concept to grasp...
    You don't need to, any player can go through their logs and see that they get exclusively sniped up in higher leagues, specifically b/c it is so profitable to do so. It is undeniable. I don't have any experience up in high Masters/Champs, and I assumed since the bonus is so much it would encourage players to bring heavy armies and go for the storages as well, but even there I've heard that TH sniping is overwhelmingly more practiced than full on storage raids.

    Quote Originally Posted by duramaxin View Post
    Why is your th out in the open? Your complaining about snipers hurting the economy but you and others, including me have are TH's out in the open. So is it really the snipers fault or is it our fault for having it out in the open. I don't understand how you can complain about them hurting the economy while you have your th out in the open. It just doesn't make sense. If you feel that way about snipers then in my opinion your th should be protected.
    Do you really not understand why he keeps it out, while pointing out that TH snipers are messing up the economy? So he should protect his TH, while no one else in the game will do this, b/c the game is designed to have your TH outside or suffer multiple hits on your base? He's working within the constraints that the game is laid out. He is also in favor of changing the system so that TH sniping isn't so prevalent. So get the hell off your high horse with this "then why don't you put it inside?" question as if that will do literally anything to resolve the situation, and not just harm him while it continues to be a problem overall.

    There's a way to stop TH snipers for the purpose of farming instantly, and it involves reforming the league bonus system.

    1-star: % of league bonus rewarded based on % damage done to base
    2-star: 100% league bonus rewarded
    3-star: multiplier applied to league bonus

    There is a bit more that goes into that, to offset the inevitable lower loot injection into the economy from it as well as avoiding exploitation by large TH level disparity, but that's the gist. Try to tell me that players up in Crystal and Masters will continue to TH snipe rather than go for the storages when they are only offered 2% of the league bonus for doing so.

  7. #97
    Senior Member WarrenR86's Avatar
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    They should stop barching next! Think about it. Someone comes threw a base gets 50% spending, let's say 50k Elixir getting many times negligible amounts of loot from the base, boat loads from the league bonus. Meanwhile you get to keep the loot in your storages and get a shield.
    Ohh I forgot to mention you can raid snipers and Barchers and get loads of loot they got mostly from League Bonuses. But let's ignore that and focus only on the miniscule details. That's what's really important!
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  8. #98
    Senior Member ellogovna14's Avatar
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    Quote Originally Posted by ClashofClansAddict View Post
    Hmm that is pretty true, I've been sniped a few times which I usually don't mind if I got a loot, usually annoys me to see low level snipers in the master league. At the same time I find it to be pretty cool, but if I get sniped I usually just 100% there base, since it usually a low level. I still agree on it not being good for the economy, if they lowered the base shield timer I wouldn't really care to much I guess.

    Funny, I just met a guy from that clan today. It says only TH 7's in the description. No wonder there is a guy in there called TownHall sniper
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  9. #99
    Pro Member Lando409's Avatar
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    It doesn't affect anything, get over it.

  10. #100
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    Quote Originally Posted by LegionOK View Post
    Sniping, aside from collectors actually creates massive amounts of loot for the economy. I don't see how you can make the argument that this is harmful.
    Maybe he shouldn't have said "bad for the economy," as people will immediately jump to the fact that sniping is the fastest and cheapest method of bringing game-generated loot into the game. A better statement would be to say that rewarding TH snipe victories just the same as 3-star victories is bad for the game, as all those TH sniped bases are bases that active players who want to use storage raiding armies cannot hit. They get shielded immediately, and then you see all these complaint threads about the only ones they're left Nexting through are low storage loot, protected TH bases.

    Reforming the league bonus system so that it's not economically beneficial to TH snipe would solve this. TH sniping up in higher leagues would be a way to maintain/increase your league badge, but that would be the extent of it. You would have to actually hit bases for their storages or at least 2 stars in order to acquire decent loot/the full bonus. Rewarding 3-star attacks with a multiplier would also bring a risk-reward factor into using more expensive armies rather than knowing that anything other than Barch/BAM will always net you less loot per hour.
    Last edited by Goobers; January 21st, 2015 at 04:18 PM.

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