Results 1 to 3 of 3

Thread: "some" new troops and a new spell

  1. #1
    Fresh Spawn
    Join Date
    Aug 2014
    Posts
    5

    "some" new troops and a new spell

    I dont want to make so much Threads so its all in one.

    All stats are lvl 1, sometimes uprades are specified.

    The Wraith:

    Trainig Cost: 140 de
    Trainig time: 4
    Housing Space: 4
    Damage per second: 65
    Hit Points: 210
    Movement Speed: 30
    Description: This dangerous troop is invisible as long as it doesn't attack any building-and it may walk through your walls!
    Reference Art: https://libcom.org/files/imagecache/...rary/ghost.jpg


    The Vampire:

    Training Cost: 210 de
    Training Time: 6
    Housing Space: 6
    Damage per Second 90
    Hit Points: 230
    Movement Speed: 32
    Description: this troop seems to be weak...but it heals itselfe when attacking Buildings or Troops!
    Healing per hit:15
    Reference Art: couldn't finde anything cool

    The Thunderstorm:

    Trainig cost: 500 de
    Training time: 1 h
    Housing Space: 30
    Damage per second: 180
    Hit Points: 1200
    Movement Speed: 12
    Description: If you see some Thunderstorms incoming you should be afraid: this troop is able to attack multiple targets at the same time!
    Number of targets:
    Lvl 1: 3
    Lvl 2: 4
    Lvl 3: 5
    Attack Range: 5 tiles
    Reference Art: http://img4.wikia.nocookie.net/__cb2...Atronach_2.png

    The Call of the Undead/Necromantic Spell

    Training Cost: 50000
    Effect: creates 15-20 Skeletons
    Training Time: 45 minutes
    Description: this spell creates terrifying Skeletons, ready to fight.
    Research: lvl 2: 17-22 Skeletons
    lvl 3: 20-25 Skeletons
    Appearance: like witches when creating skeletons
    Area: creates Skeletons on an area with 5 tiles radius

  2. #2
    Senior Member DragoonXV's Avatar
    Join Date
    Dec 2014
    Location
    Earth
    Posts
    429

    Arrow Erhmmm

    Well here are some of my opinions:

    1) The wraith is to weak for a new Dark Barrack Troop. I sure most of us don't really need such weak troops to be added into like TH7's Dark Barracks. Healing itself is a nice idea though. A unique add to the game.
    2) Too, weak. Like I said before this is like your first troop. Plus, just because its called a Dark Barrack doesn't mean we need Vampires and stuff like that.
    3) Meh, decent. But its like a modified version of the Valk. Somewhat similar to my idea for the Hydra only the Hydra attacks one building only. Link to my idea: http://forum.supercell.net/showthrea...r-New-DE-Troop
    4) Why the hell would I need a modified version of the witch? Scrap this one for sure. Its useless.

    Thats all I gotta say bro.
    Townhall Level 7 (Near Maxed)
    Level 60

    IGN: DragoonXV
    (Main Account)
    Clan: BLUE NATION

    Barbarian King Level 4


  3. #3
    Fresh Spawn
    Join Date
    Aug 2014
    Posts
    5
    Yea wraith&vampire are better 4 dark barracks at th 7 or wraith maybe th8 but u got wraith worng: the waith doesn't heal itself, it is invisible as long as it doesn't attack anything. BUT wraith without a special target is low, very low so the wraith will only attack air def. The Thunderstorm is a bit like the valk but a range troop which can shoot in different directions and your hydra is very different.
    Yea the spell is a bit useless for spell factory 6, might be good for th 7 but we've already the rage spell at th 7

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •