View Poll Results: Do you want this feature?

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  • Yes

    8 44.44%
  • No

    10 55.56%
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Thread: Earn gold if someone nexts you

  1. #11
    Millennial Club
    Join Date
    Dec 2014
    Location
    Aussie Aussie Aussie! Oi Oi Oi!
    Posts
    1,024
    Quote Originally Posted by BattleBorn007 View Post
    Just seems unnecessary, like you will be getting resources for not having loot, being overpowered for your league, or just having a weird base (all reasons most people get skipped) Like I normally empty out my storages before I log off so it takes a few hours for me to get raided, I most likely get skipped a ton of times. I dont feel like I should be rewarded for that
    Also its ruled out soooo
    Battle Related:
    *Ability to filter matchmaking by resources or trophies available
    *Capture live attackers and have them reassigned to your own clan castle, army camps, or new structure
    *Bonus/award if attacker skips your village – partial payment to you on match fee
    *On Offensive Battle Summary include resource cost of troops/spells used
    *Ability to assign 5 or so of your own troops to defend Town Hall, same AI as CC, smaller radius
    *Ability to transfer a revenge to a clan member or public hitlist
    *Auto reset/repurchase traps if you win a defense (shield didn’t activate, still attackable)
    *Add a small chance to “Steal/Win/Replace” spells on an attack victory (suggest 3-star only)
    *Back button in matchmaking for accidental “Next” clicks – Perhaps cost double fee to return
    *Deactivate spell selection after casting to avoid multiple mis-casts, make user re-select if wanted
    *Add a 1-2 second spell casting cooldown to prevent unwanted multiple mis-casts
    oh...well there we go, it's ruled out. End of discussion...
    Quote Originally Posted by DroogJanus View Post
    Ever heard of the Three Idiots Rule? If you run into more than three idiots in a day, you're the idiot.
    Currently trying to win a forum game by making utterly pointless threads.

  2. #12
    Banned
    Join Date
    Mar 2014
    Posts
    1,335
    Step 1: Be TH10.
    Step 2: Head down to Silver league.
    Step 3: Log off.
    Step 4: This terrible idea.
    Step 5: Profit.

    Quote Originally Posted by Sinhov View Post
    If you get nexted 1000 times, you get 1000 coins, is that too much for you?
    the purpose is not the loot you get, its to know how good your base it
    the gaining 1 gold aspect is just to justify the next gold you spend.
    But you're still getting loot for being skipped, and therefore it is exploitable. Just b/c you use what you believe are small values (which has now opened you up to all kinds of debates based on subjectivity), doesn't mean it's fine to look the other way.

    Also, getting skipped over doesn't necessarily mean your base is great. It could mean that it's not worth attacking either b/c the player can't breach what he/she needs to on it with the troops he/she has, or the loot you are holding onto is dismal, or you have a protected TH in a league that doesn't justify dropping a great amount of troops to simply collect the league bonus.

    Quote Originally Posted by Sinhov View Post
    If you feel people will exploit this by sitting in lower leagues, fine then, dont give the gold
    just show how many times we got skipped....and having an integer datatype counter(2 bytes) per player would certainly not strain the server
    So now you have a different idea entirely. Pitch this one, not the one where it can be exploited for resources.

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