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Thread: Way for people to op out of war with out leaving clan

  1. #1
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    Way for people to op out of war with out leaving clan

    There needs to be a button to set yourself active for war or a way to select who is the war. This way you do not have to boot people from clan or have them leave . They could just set themselves inactive for war. Clans loose good members because of this sometimes .

  2. #2
    Forum Master daz258's Avatar
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    Indeed, SuperCell are been quite ignorant to the fact this DOES happen, and happens often. They should add a feature to make the process much less annoying.

    Having to leave, re-join and lose your donations is just stupid.
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    It is also a headache becuse you have to keep a a log of who you must kick before starting war search . All members of a clan are not always on at same times, so it can be hard in case to get definitive answers about who's in or out for war
    Last edited by C3nturysam; January 19th, 2015 at 01:11 AM.

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    Anyone have any recommendations ?

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    Senior Member ArseKickerson's Avatar
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    Sometimes the best solution is what is available to you. In my clan we always have the leader start the clan search. We also have a running kik conversation with all the Co's. So anytime someone needs an out for war and says something in chat, this info is relayed to the kik convo, then before declaring war we kick/invite those people. We also have some lower level people in the clan we don't take to war, so there are people who get kick/invited anyway (as I feel home growing people is the best way to breed loyalty). People who can't except this and quit the clan, were probably not team players anyway, we have really thrived since adopting this strategy.

    I do agree though....since this is the way people opt out, there should just be an in game way to do it that doesn't involve kicking people. I have read that it is because of exploitation, GIVE ME GOOD TROOPS OR YOU CAN'T COME TO WAR. The way I see it, this could be done anyway. Honestly, if someone ever said that to you, would that really be a clan you wanted to be in anyway? Mostly children would do that....then children aren't able to organize an alternative option, so perhaps this is why SC just lets us handle it ourselves.

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  6. #6
    Super Member EmeraldRange's Avatar
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    I am agreeing again and again.... So I'm just going to copy paste.

    From my thread (http://forum.supercell.net/showthrea...pt-In-Out-Poll)
    Reasons
    The main reason is, as stated above, because people don't want to kick people and invite them just so they can opt outon war. While that is a solution, it has some consequences, including misunderstandings, drama (omg, you kicked me out so that I wouldn't be in war) and loss of donation statistics.

    Some might argue that if one does not wish to participate in war, one must simply join a clan that does not participate in war. The reason this is not true for many people is that those who care about being able to opt out are more likely to be loyal members, or at least friends with many. Leaving as a group is not a solution either since thegroup of friends would still be split between warring and not warring. Splitting the group results in the splitting of friends, which lowers the amount of motivations to keep playing CoC. If sister/feeder clans been implemented, that would be a long workwaround that could still be flawed.

    There is another reason that this is suggested, which is that players will still "have a life" outside of CoC. This includes vacations, examinations, business trips, blackouts (+and other force majuere disasters) in the residence of one player which doesn't affect the others physically etc.. Thus, some players would only opt out some times and return to war actively.

    From http://forum.supercell.net/showthrea...-option-button
    "Originally Posted by SuperSteve[Supercell] In thread:http://forum.supercell.net/showthrea...-option-button

    Hey Guys,

    We've talked A LOT about adding an opt-out feature in Clan Wars and it's not currently in the cards. At this point, we just haven't found the right solution that fits Clash how it should.

    We always try to avoid unnecessary complexity in our feature design and strive for features that work consistently and simply for all players. Some players would be thrilled with an opt-out system, but others would prefer things like opt-in, leader-chooses, variable team sizes, or other solutions. Also, letting players pick-and-choose what components of their clan experience they participate in is not a design philosophy we support. When you're in a clan, you should all be in it together! Even further, implementing a system that can enable undue pressure on players ("Opt out or we'll kick you" or "Give me Crab Claws or you can't come to war with us") falls far short of this mark.

    That being said, we're in favor of adding more control and meaningful direction to Clan Wars. When we look into the next batch of Clan Wars features, that will be the time to reconsider things like opt-out systems, and possibly come up with better solutions that encourage everyone in their Clan to stick together and participate no matter what. We'll see what happens!

    We'll keep tabs on any feedback and ideas you guys come up with for future Clan Wars improvements. Keep the feedback coming.

    Cheers,

    Steve

    ----------------
    from the same thread as above
    From my experience in CoC (not just me, but also my clanmates), I'm going to added to the list [of stuff that people have given to say why the don't want it but need it] at the end of the post.

    "They spoke of fractured clans, lost members", lost friends, stress that may have led to GPA loss (hence less chance for college and all that nonsense), lots of drama, rebellions within clans, inter-clan drama/rivalry and family problems of all sorts including, but not limited to, parent/child and siblings.
    Logic is cold ............... Embrace it.
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  7. #7
    Millennial Club choczombie's Avatar
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    Quote Originally Posted by C3nturysam View Post
    There needs to be a button to set yourself active for war or a way to select who is the war. This way you do not have to boot people from clan or have them leave . They could just set themselves inactive for war. Clans loose good members because of this sometimes .

    This is one of the most requested ideas on the forums, and one that I strongly agree with. This, together with upgrading heroes being available for attacks in war: both ideas mean that players can participate in the social dynamic of an actively warring clan without having to either leave or be kickvited from the clan or dump trophies to sit at the bottom of clan.

    I am fairly sure that SCC are investigating solutions to both, and what they are looking for is elegant implementations of each idea. Perhaps they've already found a solution - but until we get that update keep on talking about it and how it can be implemented simply and elegantly. [Where's Mastermind? Did he get a job there after all?]

  8. #8
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    This HAS to be added in the next update or so...I mean there ARE so so many threads about it and Marika once implied that Supercell are working on it already/will work on it soon.
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  9. #9
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    Great idea!

    I'm looking forward to this feature

  10. #10
    Forum Hero rwelshjr's Avatar
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    It is very often requested. I can see I am not the only one with a prepared argument to paste onto threads to give support to this. And all good. I agree with this approach. lets hope for the next update we can see something like this....

    How it should work...

    There should be a button (it can be a new one or the war shield can be modified) that toggles a player as in or out.

    Access to hit the button to toggle should go to the leader and the player in question.
    ---- individual players cannot opt each other in or out
    ---- its an argument either way to give it to co as well - Good for clans where co is a management job, bad for clans that give it out like candy. (I consider the latter to be a sign of a bad leader)
    ---- A leader who abuses authority to opt guys in against their wishes are really just hurting their own selves for how they are adding a risk to their war participation. (the guy might then just not attack anyhow, if not seeing eye to eye with leader he wont care)
    ---- A leader opting a guy out against his wishes has that prerogative to decide who he wants in his war. And its still nicer than just kicking the guy like happens now.

    The status of a player is only a factor right at the time a war starts. Instead of just selecting all eligible players from the total population it will just be all eligible players from the opted in group.
    ---- Can even implement by leveraging the existing eligibility functionality that currently is only driven by a timer.

    After that everything works the same. The list of warriors from the clan is rounded to an even 5 via the existing logic and then the matchmaking calculation takes place also using the existing logic.

    A player joins a clan with his eligibility set the same way it is today. (He is in unless there is a timer)


    Things that would not happen -
    ...A player cannot add themselves to a war after the fact. If they change their status during a war it makes no difference until the next war when that status is read at startup.
    ...This would not serve as a way to replace members that take off during war. if they do that then there is the same affect on the war as there is today. Unused attacks stay unused. (it will never change that this just stinks when guys pull that stunt)
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