View Poll Results: Is this viable?

Voters
4. You may not vote on this poll
  • Yes (I want it)

    1 25.00%
  • No (I don't want it)

    3 75.00%
Results 1 to 2 of 2

Thread: Builder's Huts (Upgrading idea)

  1. #1
    Fresh Spawn
    Join Date
    Apr 2014
    Posts
    1

    Builder's Huts (Upgrading idea)

    First things first, don't you think some things take a really long time to upgrade and that our builder's huts do nothing but take their sweet ♥♥♥ time? I think we should have a level system for builder huts. For example, default builder hut would be level 1 and max could be 4 or 5 and the benefits of these upgrades could be they reduce the building time by a certain percentage, like 1% or something like that. I think this would allow players to play more often than they should or can (not saying a lot of people don't play or play a lot already, that is good), I also think it gives them something else to work towards upgrading. Furthermore, the downside of this idea is that because we're reducing the building time I think the price of the upgrades should be a tad expensive because of this reason. Supercall can choose to make the upgrades with a certain amount of gems or money/elixir it is entirely up to them. Thank you for reading this in advance.

  2. #2
    Senior Member LOKY's Avatar
    Join Date
    Mar 2014
    Location
    On Clash pushing for Master I and Th10
    Posts
    207

    Exclamation ruled out

    how many times do I see this post? read the stickies as this idea is ruled out. Welcome to forums

    http://forum.supercell.net/showthrea...rum-guidelines

    *Upgradeable builders’ huts – lvl 2 huts for a 5% time decrease?
    Chief O'Kilrry¦ Lvl 95¦ Town hall 9¦ Co leader of Towering force

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •