View Poll Results: What version of the Idea is best, If any?

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  • Version 1

    1 14.29%
  • Version 2

    1 14.29%
  • Version 3

    2 28.57%
  • This Idea is just bad.

    3 42.86%
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Thread: New Spell: All Knowing

  1. #1
    Centennial Club ArcticWolf130's Avatar
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    New Spell: All Knowing

    IMO I think TH11 will come this year (Supercell has given no notice as of yet) so I was thinking what spell could they possibly add that was different from the current ones and still useful.

    Basically I thought of a spell that reveals all hidden traps or Tesla that's in range of its ring. Its a simple spell. Just place it down and if anything hidden is in the range of the spell you can now see it.

    Stats
    Make Time: 40 minutes.
    Cost: 30,000 elixir
    Range: 10 tiles

    I cant fully decide how the spell should work, so I have different versions of it. Vote in the Poll above on which versions best. If the idea sucks then vote that option and tell me why.

    Version 1: The spell reveals traps in range for the entire attack.
    Version 2: The spell reveals traps in range for only a few seconds.
    Version 3: The spell actually triggers traps in range and not just reveal them.

  2. #2
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    lol your already suppose to try and figure out where traps are set..practice son

  3. #3
    Forum Veteran BlahBlah161616's Avatar
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    ♥♥♥♥ I'm the only voter...not anymore sadly
    Last edited by BlahBlah161616; January 17th, 2015 at 02:04 AM.

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  4. #4
    Centennial Club ArcticWolf130's Avatar
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    Quote Originally Posted by Drewbiedoo View Post
    lol your already suppose to try and figure out where traps are set..practice son
    Hogs all day... I know how to look for traps.

  5. #5
    Forum Veteran BlahBlah161616's Avatar
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    Quote Originally Posted by ArcticWolf130 View Post
    Hogs all day... I know how to look for traps.
    Yes hogs...I love those. They're fun to watch demolish a base.

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  6. #6
    Millennial Club 2200361's Avatar
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    That would be really, really, helpful for hogs...

    Reaper

    ​rip forums, ty guys for everything

  7. #7
    Forum Veteran BlahBlah161616's Avatar
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    Quote Originally Posted by 2200361 View Post
    That would be really, really, helpful for hogs...
    The next thing u know...Supercell decides hogs r too OP again and reduce what the spell can do.
    Last edited by BlahBlah161616; January 17th, 2015 at 02:11 AM.

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  8. #8
    Centennial Club ArcticWolf130's Avatar
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    Quote Originally Posted by 2200361 View Post
    That would be really, really, helpful for hogs...
    I cant lie... they're the number one troops I think of when I had this idea. Although if people think version 1 and 2 is best, the one's that don't spring traps, then I don't think it would make hogs OP again. Number 3 however, could be an issue.

  9. #9
    Millennial Club 2200361's Avatar
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    3 is way too OP, especially using hogs...

    2 and 1 are better... I think 2 is the best though...

    Reaper

    ​rip forums, ty guys for everything

  10. #10
    Centennial Club ArcticWolf130's Avatar
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    Quote Originally Posted by 2200361 View Post
    3 is way too OP, especially using hogs...

    2 and 1 are better... I think 2 is the best though...
    Vote for it!!

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