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Thread: Revenge is currently too restricted

  1. #21
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    Quote Originally Posted by avalanche View Post
    Think positively, strengthen yourself to defend your resources, instead of keep thinking to avenge !
    Revenge is positive. It completes the game, symmetry-wise. I attack a base I think I am better than. Afterwards, they get to do the reverse play. Add the two together, and it is fair. It is not fair to prevent revenge by keeping the device connected while idle.

  2. #22
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    simply raise up percent (x2?) of Loot if attacker starts with revenge.
    1. this can amplify the interest of revenge
    2. this can warn peoples from taking *undefended* townhall because it will adds agressor to list of revenge and hi can possibly loose more than get.

  3. #23
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    however it is,revenge is good.we have a shield so that we dont get attacked,so no need to have revenge in between shield or being online.....
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  4. #24
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    So I checked my revenge list again. The vast majority have shields. A few are available, a couple online only. The vast majority with shields, they are farming, the TH outside, they have a cheap shield. This would be the real problem.

    Sacrificing the TH, a few trophies plus 1000 elixir plus 1000 gold is too cheap for a 12 hour shield. You can't buy shields wig gems for the amount of shielding you can get this way.

    Make this shield shorter?

    or put more resources in the TH?

    or link shield duration to resources lost?

    At least, when attempting revenge, when they have a shield, tell me how long left on the shield.

  5. #25
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    Quote Originally Posted by George1971 View Post
    So I checked my revenge list again. The vast majority have shields. A few are available, a couple online only. The vast majority with shields, they are farming, the TH outside, they have a cheap shield. This would be the real.
    Damn. While posting this, and training a few more troops, one of the few available revenges who happened to be beatable, he's now back online. Tedious.

    It is too hard to revenge. There is not enough likelihood of wing revenged. He took my loot and trophies, I should be able to see if I can get it back, or more.

  6. #26
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    Quote Originally Posted by George1971 View Post
    Damn. While posting this, and training a few more troops, one of the few available revenges who happened to be beatable, he's now back online. Tedious.

    It is too hard to revenge. There is not enough likelihood of wing revenged. He took my loot and trophies, I should be able to see if I can get it back, or more.
    I'd be happy if a revenge attack was limited to the trophies and loot actually lost to him, if only it were reasonably possible to do the revenge attack.

    20 minutes later. I've made a special army custom for this revenge, he's still online. Revenge is so tedious...
    Last edited by George1971; January 18th, 2015 at 09:12 AM. Reason: Update on whinge

  7. #27
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    I disagree. It can become very frustrating and certain things you need to do I.E for your clan can never be completed because you're never able to play 5 minutes without being bumped. It would ruin clashers experiences. It would not be fun to play Clash if you can't stay online for over 5 minutes.


  8. #28
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    Quote Originally Posted by matthewe View Post
    I disagree. It can become very frustrating and certain things you need to do I.E for your clan can never be completed because you're never able to play 5 minutes without being bumped. It would ruin clashers experiences. It would not be fun to play Clash if you can't stay online for over 5 minutes.
    It would not be possible to be bumped more often than you attack, even if you are always on, always attacking. Do you attack every five minutes? If yes, you are a sniper, and I would like to see you revenged. When you are not playing, how often are you revenge attacked?

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