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Thread: Revenge is currently too restricted

  1. #1
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    Revenge is currently too restricted

    In my defence history, I typically find that about 9/10, often all, revenge-able targets are unavailable, either because they are online, or they have a shield. This makes revenging very tedious.

    Revenge should be able to bump an online account, to allow the revenge attack.

    Revenge should be able to break through a shield.

  2. #2
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    Well then, may I ask, what is the point of a shield?
    Quote Originally Posted by DroogJanus View Post
    Ever heard of the Three Idiots Rule? If you run into more than three idiots in a day, you're the idiot.
    Currently trying to win a forum game by making utterly pointless threads.

  3. #3
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    Quote Originally Posted by Kirrily View Post
    Well then, may I ask, what is the point of a shield?
    OK, maybe not through the shield.

  4. #4
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    I think you would change your mind the first time you were bumped in the middle of an attack - particularly if it was a war attack.

  5. #5
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    Quote Originally Posted by Starfix1 View Post
    I think you would change your mind the first time you were bumped in the middle of an attack - particularly if it was a war attack.
    That would never be on the cards, bumped during an attack. You don't even receive messages during an attack, that is a protected time.

  6. #6
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    You probably wouldn't like it if you were moving buildings around and then get bumped for an attack.

  7. #7
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    Quote Originally Posted by edomingox View Post
    You probably wouldn't like it if you were moving buildings around and then get bumped for an attack.
    That's nothing. Your progress would be saved if in base editing.

  8. #8
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    You are totally right about the online business going on. I've had experienced times when someone I want to revenge is 24/7 online. (He probably did it on purpose) this solves everything!

  9. #9
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    I have also given thought to if revenge could be better incorporated into the game. I never considered being able to bump someone off-line but had thought about if we should be able to revenge through a shield. I've since come to conclude no as revenges would become endless lightning attacks on my dark storage.

    I do believe, however, that the Defense Log should show you which bases are currently available for revenge, as checking them one by one (along with their being no league bonus) is why I have not used the feature in a long time.

  10. #10
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    somewhat agree

    i came here to make a similar suggestion. Revenge should be available when the player is online. ive been waiting 4 hours to get revenge on a guy that got me good. i have been getting the player online message ever since its ridiculous because hes not even attacking! i click on his village and the camp has been full for hours, spell factory also full for hours. Revenge should override an online player unless they are in the middle of performing an attack.
    ** however if a player has a shield thats different. after all the point of a shield is to protect your village. you were either attacked recently or you paid for it so that should not be tampered with. As far as the person your trying to get revenge on being online, well that shouldn't stop revenge. i hope that is addressed immediately
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