Do any of you feel that you deserve a bit more than the gravestones when you successfully defend against an attack?
I think we should be rewarded differently and if you agree with my idea below please help get this noticed.
When someone uses 100,000 elixir to build a strong army and you defend against it, all of the elixir has basically vanished and they probably took some of your loot on top of that. I believe that if you kill a troop such as a P.E.K.K.A, you deserve more than 20 elixir from a gravestone. They cost 25,000-50,000 to make!
I think that if we defeat an army, we should earn around 50% of the cost of it. I don't think the loot should be in the gravestones either because if a troop is killed inside of your base, that gravestone doesn't appear. A solution for this could be that the loot would go into your clan castle for you to collect. This will also give people motivation to upgrade their clan castle so they can collect more defensive loot. If you fill up your clan castle loot storages, then you may not earn anymore defensive rewards. This will also force people to constantly go online instead of going online once and a blue moon to collect millions. One other benefit to this is that many people are farming because of the fact that if their base is organized around their town hall, their storages are too easily destroyed. This will make it to where you can still earn loot while climbing the leaderboards in trophies.
If you agree with this post and would like to see this change in the game, please comment and show your support. If you would change anything let us know by commenting below to make this a flawless update!
Thank you!





