Seems like goblins are not very much loved at low levels- what if they were given some amount of attack evasion - so that when they get hit it is only 90% likely that they are hit? Or maybe a 1/10 chance that they jump a wall rather than working on breaking through it- that could send a goblin into an unexpected place- which could be fun to watch.
Also, balloons, could they have some splash damage when they crash? Maybe affecting walls a little more?
Also, when the healer is the last one on the battlefield it's really awkward, if that happens, could she resurrect a random warrior to carry on and end that awkward moment?
What about a healer hitting a wallbreaker with healing- maybe the wallbreaker could survive the wall break and not have any further attack power but just be an extra unit for cannon fodder?
I know the troops have to stay balanced and they can't end up being too strong for their level- but could it be possibly fun to see?



