View Poll Results: What do you guys think?

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  • AWESOME!

    2 22.22%
  • Pretty good

    2 22.22%
  • Ok

    1 11.11%
  • Horrible

    4 44.44%
Results 1 to 6 of 6

Thread: New spell idea

  1. #1
    Fresh Spawn
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    Jan 2015
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    Thumbs Up New spell idea

    Shockwave
    25000 training cost,add 5000 per upgrade
    Bombs, giant bombs and hidden Tesla's
    Disables hidden Tesla's for 20 seconds and explodes all bombs
    40 minute training time add 10 minutes per upgrade
    Idk about description?
    Research lab level 6 required and costs 1250000 for first upgrade 1750000 for second and 2400000 for third( each upgrade adds 5 seconds to the time

  2. #2
    Super Member MrH's Avatar
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    The main problem here is that is activates the giant bombs. Hogs would become OP again if this were implemented. Without the giant bombs' being activated, it's more or less a freeze spell.

    I don't want to vote 'Horrible', so see if you can add a 'Bad' option please!
    Last edited by MrH; January 13th, 2015 at 03:51 AM.
    Somewhere around Level 135
    Ex-Leader of 79th placed clan
    Leader of Gay Unicorns
    Old clan was good
    GU is better








  3. #3
    Millennial Club tomatosarenice's Avatar
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    Don't think it's really worth a spell, heal spells will usually make up for any damage a bomb could do. Doubt it'd be used much. Freezes are good enough for disabling teslas, plus there's the advantage of disabling CC troops and other nearby defenses.

    So overall, just don't see much of a use for this.

  4. #4
    Centennial Club colt240's Avatar
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    Quote Originally Posted by Masjeda View Post
    Shockwave
    25000 training cost,add 5000 per upgrade
    Bombs, giant bombs and hidden Tesla's
    Disables hidden Tesla's for 20 seconds and explodes all bombs
    40 minute training time add 10 minutes per upgrade
    Idk about description?
    Research lab level 6 required and costs 1250000 for first upgrade 1750000 for second and 2400000 for third( each upgrade adds 5 seconds to the time
    Nice idea but i have 2 problems
    1. Wrong SubForum
    2. If it disables stuff, its like a freeze spell... but explodes all bombs... but makes Hogs way too OP

    ^Made by FireThief at: http://forum.supercell.net/showthrea...reate-GFX-Shop
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    Playing for 5 and a half years

  5. #5
    Super Member MrH's Avatar
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    Quote Originally Posted by tomatosarenice View Post
    Don't think it's really worth a spell, heal spells will usually make up for any damage a bomb could do. Doubt it'd be used much. Freezes are good enough for disabling teslas, plus there's the advantage of disabling CC troops and other nearby defenses.

    So overall, just don't see much of a use for this.
    If you have two giant bombs next to each other, heal spells won't make up for any damage the bomb will do. The hogs would be dead. You also can't heal barbs, archers, goblins, wall breakers, wizards, or witches after a giant bomb hits them.
    Somewhere around Level 135
    Ex-Leader of 79th placed clan
    Leader of Gay Unicorns
    Old clan was good
    GU is better








  6. #6
    Pro Member Ideaman's Avatar
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    It's good, but remember to put the OP into the right sub forum, this isn't "New Troop and Spell Ideas."

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