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Thread: To stop “ghost attack”, “♥♥♥♥”, “simulate attack”, by adding a confirm attack button

  1. #11
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    Quote Originally Posted by EmeraldRange View Post
    So a better solution in my mind is to remove the attack button altogether. So now, everyone clicks scout, which has a start attack button (if war day is on) which takes them directly into the 3 minute battle (with battle having started). It's the same thing as your suggestion, but without the unnecessary 30 seconds.
    and how we gonna scout the base? people use to change the layout in last minutes before the war day start. :-) . see still no full proof.

    better to redirect scout button to a base which h is shadow of original without the hidden object coding. cant cache thing which are not there :-)
    Last edited by AneelTariq; January 13th, 2015 at 02:36 PM.

  2. #12
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    Quote Originally Posted by EmeraldRange View Post
    AWESOME IDEA! (if you go around forums, I rarely give anything more than +1 )

    So a better solution in my mind is to remove the attack button altogether. So now, everyone clicks scout, which has a start attack button (if war day is on) which takes them directly into the 3 minute battle (with battle having started). It's the same thing as your suggestion, but without the unnecessary 30 seconds.

    Thank you for your support

    Yes, I agree, 30 seconds would not be necessary for the clan war attacks, as the attackers can do their study of the base on the scout mode, and once they click on the "Start Attack" button, the battle will start and will be recorded.

    For normal search/attack, still need 30 seconds, for revenge attack, does not need the 30 seconds too(second thought, yes, we need the 30seconds for revenge, as the attacker is occupying the base for the attack, and the base owner cannot back online at that time)


    For the ISP problem, is out of our control. But if the connection is not enough to load the full base in few seconds, as the base will not have much data comparing to a youtube video, then you should not even try to play the game on that connection.

    Or, simply, just add 5 sec countdown to the 3min attack to load the base could satisfy everyone.
    Last edited by blueskyzhy; January 14th, 2015 at 01:50 AM.

  3. #13
    Super Member EmeraldRange's Avatar
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    Quote Originally Posted by blueskyzhy View Post
    Thank you for your support

    Yes, I agree, 30 seconds would not be necessary for the clan war attacks, as the attackers can do their study of the base on the scout mode, and once they click on the "Start Attack" button, the battle will start and will be recorded.

    For normal search/attack, still need 30 seconds, for revenge attack, does not need the 30 seconds too(second thought, yes, we need the 30seconds for revenge, as the attacker is occupying the base for the attack, and the base owner cannot back online at that time)


    For the ISP problem, is out of our control. But if the connection is not enough to load the full base in few seconds, as the base will not have much data comparing to a youtube video, then you should not even try to play the game on that connection.

    Or, simply, just add 5 sec countdown to the 3min attack to load the base could satisfy everyone.
    Loading a war attack base in 3 seconds is pretty dang fast for my country's ISP.

    To clear up some concerns, removing the time before the attack completely shouldn't have many effects. After the war day starts then no - one can change their base. What I am suggesting is that we move the "attack" button into the screen during scouting (which would only be applicable on battle day).

    After clicking said attack button, all data is sent but the battle begins as immediately as reply from client is sent to server (because we still have ISP probs).
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  4. #14
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    Can't agree more. Steve said they were looking into it a couple of months ago. But nothing in the last 2 updates. Really hope they could give some information, like confirming they are still working on that.

  5. #15
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    Quote Originally Posted by wwb00 View Post
    However, adding this would remove the hidden functionality to drop trophies quickly......
    Yes, it would take forever((
    Quote Originally Posted by DroogJanus View Post
    Ever heard of the Three Idiots Rule? If you run into more than three idiots in a day, you're the idiot.
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  6. #16
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    Quote Originally Posted by wing6111 View Post
    Can't agree more. Steve said they were looking into it a couple of months ago. But nothing in the last 2 updates. Really hope they could give some information, like confirming they are still working on that.
    Sorry that I am quite new to the forum, who is Steve?

  7. #17
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    Quote Originally Posted by blueskyzhy View Post
    Sorry that I am quite new to the forum, who is Steve?
    He's a staff or manager in supercell I think. But his recent activity is gone. His ID is supersteve.

  8. #18
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    dont like that idea

    dood i like those type of attacks personaly i dont revenge that much and in war i would only do those th 10 bases with inferno towers and i go to global find a bad player and do a sandbox attack with 1 lvl 3 pekka i enjoy that i dont like ♥♥♥♥♥ing and i enjoy smashing a lvl 5 base or getting 5% on a maxed base but not try ♥♥♥♥♥ing i also help my clan to say what their base is strong or not if u want to know my clan its called screwthemoose 4 its for nearly maxed th 8s and that i like to record those raids
    Last edited by Gazzagestetys; January 14th, 2015 at 08:56 AM.

  9. #19
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    Quote Originally Posted by Gazzagestetys View Post
    dood i like those type of attacks personaly i dont revenge that much and in war i would only do those th 10 bases with inferno towers and i go to global find a bad player and do a sandbox attack with 1 lvl 3 pekka i enjoy that i dont like ♥♥♥♥♥ing and i enjoy smashing a lvl 5 base or getting 5% on a maxed base but not try ♥♥♥♥♥ing i also help my clan to say what their base is strong or not if u want to know my clan its called screwthemoose 4 its for nearly maxed th 8s and that i like to record those raids
    I got you point mate, I enjoy watching videos recorded by the hidden camera in the lady's changing room, but that does not make it the right and fair thing to do LOL.

    For my point those type attacks are not fair and will hurt the game in the long run.

    When you max out TH10 and in a clan with all almost max out TH9 and TH10, you will understand how intense the Clan War will be, if you want to win every war, you almost certainly have to do those type of attacks right now.
    Last edited by blueskyzhy; January 14th, 2015 at 09:16 AM.

  10. #20
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    Unhappy Still no sign of SC handling this simulate attack problem?

    Still no sign of SC handling this simulate attack problem?

    Any of SC staff please answer me how you are going to handle this problem?

    Or they did mention the problem in other thread and I missed it?

    Due to the recent clan level update, the clan war become more and more intense , playing this game become more and more time consuming with everyone using the simulate attack. The attack tool also got updated, even when farming or war attacks, the game can show all the traps position, that make the town trap design almost nothing.

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