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Thread: Invisible Wall Trap

  1. #1
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    Invisible Wall Trap

    I have seen something about wall traps in the stickies but not quite what I had in mind. I would like to see invisible walls that pop up by enemy troop proximity. The primary function being a supposed gap in wall defense being targeted only to be blocked by the trap potentially nullifying a troop wave.

  2. #2
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    I don't think that we have enough walls yet for the invisible wall's placement to not be exceedingly obvious.

  3. #3
    Senior Member NeonFire15's Avatar
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    Quote Originally Posted by Crystalis View Post
    I don't think that we have enough walls yet for the invisible wall's placement to not be exceedingly obvious.
    With the right design it could work well. Dunno how exactly it will work but I like the idea.
    IGN: NeonFire15
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  4. #4
    Millennial Club 2200361's Avatar
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    Could be cool for TH11/ 10... Could you use WB on them after making them come up though?

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  5. #5
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    Quote Originally Posted by Crystalis View Post
    I don't think that we have enough walls yet for the invisible wall's placement to not be exceedingly obvious.
    I was thinking attackers could mistake the gap for funnels or simply a lack of walls for particular base design.

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    Quote Originally Posted by lurrrvs2sp00ge View Post
    I was thinking attackers could mistake the gap for funnels or simply a lack of walls for particular base design.
    I have never come across a base pat 1400 trophies where people just left random holes in their walls because they didn't have enough.

    And you would have to have about eight funnels on your base for this to have any effect.

  7. #7
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    Quote Originally Posted by 2200361 View Post
    Could be cool for TH11/ 10... Could you use WB on them after making them come up though?
    I don't see why not.

  8. #8
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    Quote Originally Posted by Crystalis View Post
    I have never come across a base pat 1400 trophies where people just left random holes in their walls because they didn't have enough.

    And you would have to have about eight funnels on your base for this to have any effect.
    I think any more than 1 funnel in the base and the attacker could get it wrong.

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