Page 1 of 2 12 LastLast
Results 1 to 10 of 19

Thread: War matchmaking ( equality widening with time)

  1. #1
    Fresh Spawn
    Join Date
    Feb 2014
    Posts
    5

    War matchmaking ( equality widening with time)

    hello, I'm sure you get this a lot but this is of great concern. As I have been made aware of from supercell staff, when searching for wars matchmaking works by searching for the best even matchup in terms of offense and defense. After about 10 minutes if an equal matchup isn't found, the search criteria widens, giving the possibility of a significantly stronger or weaker opening being chosen. As more time goes on, that range widens until an opponent is chosen whether up or down from that equality level. This method of matchmaking has been conveyed to me by supercell staff and I do believe it to be true. This is the major problem I'm sure most of us are facing. Out of our last 20 wars, we have been mismatched significantly 16 times. Take for instance my current war, we are killerzzz187, our opponent has 6 members in their top 10 alone that have both heros maxed, 7 member that have a maxed archer queen and level 35 king. Currently their is only one person in my clan that has a level 40 queen. The top 3 members of the opposing clan have all level 11 walls. I am currently the #2 base in my clan and I only have about 75 level 9 walls, the rest level 8 and only level 20 heros. If you're thinking it evens out down below, it doesn't. The enemy has 37 townhall 10s and 3 th 9s compared to our 32 and 8 with their top th9 having a max queen. Complete mismatch! This had happened to us all too often. Now my intent is not to complain, but suggest that you please stop the widening of the equality search. If an equal clan isn't found, then continue the search as is. Don't widen the equality criteria to create a mismatch. Most people won't mind waiting a few hours for you guys to get it right and give us a somewhat equal opponent. It's much better than waiting an hour just to get a war that is not winnable at all, as is the situation we are in. Please supercell, you're taking the fun out of this game. Keep matchmaking equal! Stop widening the search criteria, it kills morale!
    Last edited by Darcechoke86; January 12th, 2015 at 11:19 AM.

  2. #2
    Centennial Club
    Join Date
    May 2013
    Location
    United States
    Posts
    124
    Its not their fault you lose in war. Plus matchmaking is pretty fair. And it can also depend when u start it.

    This is not a serious problem, if it was, they wouldve fixed it

  3. #3
    Forum Veteran iceageg's Avatar
    Join Date
    Dec 2013
    Posts
    1,820
    Quote Originally Posted by Darcechoke86 View Post
    . . . The top 3 members of the opposing clan . . .
    How about their bottom 20%? Did you even look at them? If they have maxed TH10's at the top and sorry TH5's at the bottom SC likely considers it an even match if you have all TH9's. A lot of serious war clans do this to stack the odds in their favor. Lots of posts about it in the Clan Wars forum.

  4. #4
    Senior Member JHMR's Avatar
    Join Date
    Oct 2014
    Location
    The Netherlands
    Posts
    269
    If they have maxed TH10's at the top and sorry TH5's at the bottom SC likely considers it an even match if you have all TH9's
    I don't agree. A th9 is no match for a maxed th10. Every war the lower th gets 3-starred. So the deciding factor is if you can get stars on the top-players of the opposing clan. So i think you can call this mismatched.

  5. #5
    Forum Veteran iceageg's Avatar
    Join Date
    Dec 2013
    Posts
    1,820
    Quote Originally Posted by JHMR View Post
    I don't agree. A th9 is no match for a maxed th10. Every war the lower th gets 3-starred. So the deciding factor is if you can get stars on the top-players of the opposing clan. So i think you can call this mismatched.
    You don't have to agree, but it is still true. If a village was simply scored by TH number like so many complainers suggest it would work like this. In a 2v2 war (for simplicity sake).

    TH10
    TH5
    Total strength 10+5 = 15

    versus

    TH9
    TH9
    Total strength 9 + 9 = 18

    The two TH9 clan is stronger. In practice they will get 3 stars from the TH5 and 1 maybe 2 stars from the TH10 for a total of 5 stars. The TH10 will steamroll both TH9's and get 6 stars for the win, even though his clan was weaker.

    Today, TH number has NOTHING to do with the calculation, but the math is done pretty much the same way none the less. Each village is calculated a value, they are added together and a similar-ish score is found to match up against. This is the #1 potential peril of the often requested opt-out system that is already being exploited by dedicated war clans using boot-reinvite as an opt-out system.

  6. #6
    Senior Member JHMR's Avatar
    Join Date
    Oct 2014
    Location
    The Netherlands
    Posts
    269
    Each village is calculated a value, they are added together and a similar-ish score is found to match up against. This is the #1 potential peril of the often requested opt-out system that is already being exploited by dedicated war clans using boot-reinvite as an opt-out system.
    There is a different between mismatched and a opt-out system. The opt-out system is for members who can't attack during the war or want to skip a war. As you say, Eacht village is calculated a value, I understand your arguments, but there is a different in star-potential with the current matching system.

    The two TH9 clan is stronger. In practice they will get 3 stars from the TH5 and 1 maybe 2 stars from the TH10 for a total of 5 stars. The TH10 will steamroll both TH9's and get 6 stars for the win, even though his clan was weaker.
    Using your explanation. Then they should change the calculated value for each village.

  7. #7
    Forum Veteran iceageg's Avatar
    Join Date
    Dec 2013
    Posts
    1,820
    Quote Originally Posted by JHMR View Post
    There is a different between mismatched and a opt-out system. The opt-out system is for members who can't attack during the war or want to skip a war . ..
    But we both know that it will be exploited. People already exploit drop/reinvite for this very purpose. Once it is no longer inconvenient it will be worse.


    Quote Originally Posted by JHMR View Post
    . . . Using your explanation. Then they should change the calculated value for each village.
    While I think the simple way it is done now is adequate and correct I am certainly open to improvements. Do you have a suggestion for what the new calculation would be and how it would be derived? I'm not sure what good it would do in the long run since numbers can be predicted and a new tactic to tip the scales towards victory will be used eventually. Gotta love strategy!

    Keep in mind that, matching clans by trophies, TH levels or experience levels have long been identified as inadequate. Trophies, TH levels and experience mean nothing in this game as far as indicating strength. That is why they aren't included now.

  8. #8
    Forum Hero rwelshjr's Avatar
    Join Date
    Dec 2013
    Posts
    6,662
    Quote Originally Posted by iceageg View Post
    But we both know that it will be exploited. People already exploit drop/reinvite for this very purpose. Once it is no longer inconvenient it will be worse.
    Can you refresh my memory on how opting out (or kicking guys) is an exploit? What unfair advantage does one gain from it? I am not even sure of a fair advantage in fact.
    If everything angers you then you will spend your entire life being angry.
    If everything pains you then you will spend your entire life in pain.

  9. #9
    Senior Member JHMR's Avatar
    Join Date
    Oct 2014
    Location
    The Netherlands
    Posts
    269
    Keep in mind that, matching clans by trophies, TH levels or experience levels have long been identified as inadequate. Trophies, TH levels and experience mean nothing in this game as far as indicating strength. That is why they aren't included now.
    I agree that the trophies, th lvls or exp are inadequate and understand that they aren't included. But the rating system which they use is also not adequate. You get a calculated value for your village based on your defence/offence. So when clan A has the same average calculated value as clan B. Clan A has 1 strong village and 1 weak village and clan B has 2 sub-strong villages. Now clan A 3-starred both villages from clan B, but clan B can only 3-star the weak village and the strong village can not be 3-starred. So it is a fact that clan A wins.

    I think this is mismatched and they should change the way they calculate the value of a village.

  10. #10
    Forum Veteran iceageg's Avatar
    Join Date
    Dec 2013
    Posts
    1,820
    Quote Originally Posted by rwelshjr View Post
    Can you refresh my memory on how opting out (or kicking guys) is an exploit? What unfair advantage does one gain from it? I am not even sure of a fair advantage in fact.
    It was never called an official "exploit" by SC. I was using the word in a more general sense in regards to working the numbers for match making. Exploiting the simple math that calculates bases/clan strength, not exploiting the game mechanic. Just a subtle difference in context is all.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •