Key: U unlocked at Th Town hall dps Damage per second g gold tr Tile Range e elixir
New Buildings: Th11, Watchtower U Th 8, Camp of darkness U Th10, Temple U Th8
Watchtower details:
Single Target, Ground and air, Favourite target dragon
lvl1 500000g, 12dps, 350hp, 13tr lvl2 800000g, 16dps, 400hp, 14tr lvl3 1200000g, 20dps, 450hp, 15tr lvl4 1600000g U Th9, 25dps, 500hp, 16tr lvl5 2000000g U Th10, 28dps, 575hp, 17tr lvl6 3000000g U Th11, 32dps, 650hp, 18tr
Camp of Darkness details:
Only holds dark troops (army camps can still hold dark troops but this would be a way for some extra troops to be used in attacks) lvl holds 20, lvl2 Th11 25 U, lvl3 35, lvl4 40, supercell can decide costs.
Temple Details:
In the temple you will first be able to choose one of three gods to worship, Hades, Zeus and Poseidon.(the gods don't have to be the ones I have chosen) each god has three perks attached to it for hades 10% less training time 10% less cost for troops (not dark) and 10% less cost of upgrading barrack and dark barracks. The perks for Zeus are Research takes 10% less time, research costs 10% less and upgrading Laboratory and spell factory costs 10% less to upgrade. For Poseidon Upgrades take 10% less time, costs 10% less to upgrade traps including hidden tesla and 10% less cost to upgrade Th.
Lvl1 cost 1000000e, 10% Lvl2 U Th9 cost 2000000e, 20% Lvl3 U Th11 cost 5000000e, 30%
Upgrading To TH11:
Cost 2500000g and 2500000e
New Buildings Unlocked, A Gold Storage, A Elixir Storage, A Wizard Tower, A Air Defence, A Mortar, 50 walls, A Cannon, 2 Bombs, A Giant Bomb, A Air Bomb, A Hidden Tesla and an Inferno Tower, Dark Elixir Drill, Mine, Elixir Collector, 2 Skeleton Traps.
New Upgrades Unlocked, Dark Elixir Storage lv7 cost 4500000e cap 300000, 3500hp, 7 days, Cannon Lvl13, 8 days, cost 7500000g, 98dps, 1100hp, Inferno Tower lvl4, 16 days, cost 10000000g,Single Target: 42dps initial, 150dps after 2 seconds, 1500dps after 5 seconds, Multi target: 50dps per target, max targets 6, 2500hp, Mortar lvl9, 14 days, cost 7000000g, 15dps, 720hp, Barracks lvl11, 7 days, cost 2500000, 500hp, max queue 80, unlocks unit Armoured Yeti, Dark Barracks lvl7, 10 days, cost 5000000, 550hp, max queue 90, unlocked unit Hydra.
New Units:
Armoured Yeti, 1 hour, cost 50000e, 50dps, 500hp, single target, targets ground, housing space 20, speed 20, Favourite target air defense DPSx2.
Hydra, 1 hour, cost 750 dark elixir, Hydra begins with three heads each doing 15dps at 2/3 of its's life it gains another head doing the same dps at 1/3 of life the same happens, when the hydra dies a small 3 tile rage spell appears where it died for five seconds, 2000hp, can attack 1 unit building per head, splash damage, speed 12.