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Thread: Some achievements for more variety in raiding

  1. #1
    Forum All-Star TimGinger's Avatar
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    Some achievements for more variety in raiding

    At the moment there are multiple achievements on raiding itself. You have one for th's destroyed, attacks won, the league you reached etc. It will take a lot of time to achieve them (like it should, otherwise it wouldn't be achievements). However, with some dedication you can purely snipe th's for the achievements.

    Now I'm not saying there is essentially something wrong with that. But being able to get most of these achievements with cheap and quick strategies like barch, there seems tot be something wrong. The game is much more fun if players differentiate more in their attacks. Try different armies and maybe even continue the raid after that first star.

    I thought this could use some incentive. An achievement which requires people to use different army compositions. There could be some gems to be made out of this, but nothing too drastic. I like the bragging rights more than the free gems.

    Now, it seems overboard to make achievements for Every. Single. Troop. Instead, my idea is making the achievements on ground of the tiers. The countdown on the achievements uses the number of troops deployed. Now that the basics of the idea have been explained, let's head into detail. The numbers are an indication and can be discussed, they are there tot visualise the idea better.

    Not so small fry
    Obviously the first achievement is for the usage of tier 1 troops (:barbarians, archers and goblins)
    1st star: deploy 1.000 tier 1 troops, gives 50exp and 5 gems.
    2nd star: deploy 100.000 tier 1 troops, gives 100exp and 10 gems.
    3rd star: deploy 1.000.000 tier 1 troops, gives 250exp and 20 gems.

    Bigger beasts are better beasts
    The second achievement is for the usage of tier 2 troops (:Giants, wizards, balloons and wall breakers)
    1st star: deploy 500 tier 2 troops, gives 100exp and 10 gems.
    2nd star: deploy 5.000 tier 2 troops, gives 250exp and 20 gems.
    3rd star: deploy 50.000 tier 2 troops, gives 500exp and 50 gems.

    So strong, it's scary
    The third and last achievements is for the usage of tier 3 troops (:healers, dragons and pekka's)
    1st star: deploy 100 tier 3 troops, gives 250exp and 20 gems.
    2nd star: deploy 1.000 tier 3 troops, gives 500 exp and 50 gems.
    3rd star: deploy 10.000 tier 3 troops, gives 1000exp and 100 gems.

    Maybe this idea can be rolled out to the usage of Dark troops too, but I'll save that for another time. Please leave your ideas, comments, support, hate and everything below. Together we can make this idea work
    Last edited by TimGinger; January 11th, 2015 at 04:16 PM.

    Thanks for the awesome sig Alex!

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    Quote Originally Posted by TimGinger View Post
    At the moment there are multiple achievements on raiding itself. You have one for th's destroyed, attacks won, the league you reached etc. It will take a lot of time to achieve them (like it should, otherwise it wouldn't be achievements). However, with some dedication you can purely snipe th's for the achievements.

    Now I'm not saying there is essentially something wrong with that. But being able to get most of these achievements with cheap and quick strategies like barch, there seems tot be something wrong. The game is much more fun if players differentiate more in their attacks. Try different armies and maybe even continue the raid after that first star.

    I thought this could use some incentive. An achievement which requires people to use different army compositions. There could be some gems to be made out of this, but nothing too drastic. I like the bragging rights more than the free gems.

    Now, it seems overboard to make achievements for Every. Single. Troop. Instead, my idea is making the achievements on ground of the tiers. The countdown on the achievements uses the number of troops deployed. Now that the basics of the idea have been explained, let's head into detail. The numbers are an indication and can be discussed, they are there tot visualise the idea better.

    Achievement: Small fry
    Obviously the first achievement is for the usage of tier 1 troops (:barbarians, archers and goblins)
    1st star: deploy 1.000 tier 1 troops, gives 50exp and 5 gems.
    2nd star: deploy 100.000 tier 1 troops, gives 100exp and 10 gems.
    3rd star: deploy 1.000.000 tier 1 troops, gives 250exp and 20 gems.

    Bigger beasts
    The second achievement is for the usage of tier 2 troops (:Giants, wizards, balloons and wall breakers)
    1st star: deploy 500 tier 2 troops, gives 100exp and 10 gems.
    2nd star: deploy 5.000 tier 2 troops, gives 250exp and 20 gems.
    3rd star: deploy 50.000 tier 2 troops, gives 500exp and 50 gems.

    So strong, it's scary
    The third and last achievements is for the usage of tier 3 troops (:healers, dragons and pekka's)
    1st star: deploy 100 tier 3 troops, gives 250exp and 20 gems.
    2nd star: deploy 1.000 tier 3 troops, gives 500 exp and 50 gems.
    3rd star: deploy 10.000 tier 3 troops, gives 1000exp and 100 gems.

    Maybe this idea can be rolled out to the usage of Dark troops too, but I'll save that for another time. Please leave your ideas, comments, support, hate and everything below. Together we can make this idea work
    Looks great. Some stats might need changing. 10,000 pekkas is just over 1000 full 240 camp space pekka raids. Or 500,000,000 elixir.

    Considering that would be 1/5 of conqueror just on pekka raids....
    Apart from that, awesome.

  3. #3
    Forum All-Star TimGinger's Avatar
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    Quote Originally Posted by TheGreatLach View Post
    Looks great. Some stats might need changing. 10,000 pekkas is just over 1000 full 240 camp space pekka raids. Or 500,000,000 elixir.

    Considering that would be 1/5 of conqueror just on pekka raids....
    Apart from that, awesome.
    Thanks for the feedback As I said, the numbers are just an indication and could be changed greatly, it's the idea itself that I want to advocate.

    Thanks for the awesome sig Alex!

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    Quote Originally Posted by Holps View Post
    Form an orderly queue behind Tim please, no pushing. You will all get a chance to smirk

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    interesting way to make more variety in raid. SC don't like new achievement, but they kinda creates a new one with clan war, so who knows?

    Oh, delete the tier 1 troops might be ideal.. They don't need that much incentive to be used (which is the goal of this achievement)
    tier 2 might also include hogs, valkyries, witches
    tier 3 might also include golem and lava

  5. #5
    Forum All-Star TimGinger's Avatar
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    Quote Originally Posted by fre3dom View Post
    interesting way to make more variety in raid. SC don't like new achievement, but they kinda creates a new one with clan war, so who knows?

    Oh, delete the tier 1 troops might be ideal.. They don't need that much incentive to be used (which is the goal of this achievement)
    tier 2 might also include hogs, valkyries, witches
    tier 3 might also include golem and lava
    I'm with you on the fact that tier 1 troops don't need the incentive to be used, since barching is the most used army composition. However, it seems natural to add them, to make the achievements a complete set.

    Including the Dark troops to the tiers seems like a good idea. To make an achievement for them on their own is probably overkill.

    Thanks for the awesome sig Alex!

    Sparto family: Krypteia Protègè Ågôgê Lëgiøn Click for: Clan page
    TH12 Heroes: 53/60/27 Full Lavas 223 Cheetos
    Quote Originally Posted by Holps View Post
    Form an orderly queue behind Tim please, no pushing. You will all get a chance to smirk

  6. #6
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    Yes i agree that more achievements should be made, particularly for th9s and th10s. But I dont think they are too interested in making more achievements, a long list of achievements also cheapens the achievements too as opposed to there just being a few.
    Last edited by Gama321; January 11th, 2015 at 07:51 PM.

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