
Originally Posted by
Xitra
Agreed, the lootable cap as the reserve is less subjective than trying to hand pick reserves for each level. That's why I picked a flat 25% or flat 50% for each level (rather than a specific hand-picked number for each level that is "tuned" based on my subjective guess). It feels somewhat more objective than just saying 2M for TH10, 1.5M for TH9, 1.0M for TH8, 800k for TH7, 600k for TH6, etc.
Frankly I think the lootable cap is better for the game, but not nearly as "clean".
Okay, good, so I'm not going insane. I spent a lot of time writing that post, and I haven't been able to find it (searching my profile for all my recent posts up to 2 weeks ago, and I know it was just last week), so I was starting to think I didn't post it. Maybe the mods deleted it???
I realized after I made that "missing" post, that a better option is for the button to be greyed out until the reserve is met. If the reserve is 2,142,857 for TH8, and you only have 2,142,856 or less, then the button would be greyed out. Click on it, and it'll tell you that you must hold a reserve of at least 2142857 elixir. Once you have 2142857 or more, the button will be RED, indicating that you have insufficient elixir. At this point, it would ask you if you want to purchase the missing elixir with gems, as per usual. The missing elixir would never be more than the cost of 1 wall piece, so that should be an acceptable situation. Once you have the reserve plus the price of the wall, the button will appear as normal.
(Or did I offer that suggestion as well??? I can't remember, it was a long post, and I kept coming up with ideas as I wrote it...)
And if anyone finds that post, can you post a link or PM it to me???
If a mod deleted it, can you please PM me and explain why?