Ok so I am on the brinks of leveling up to TH 8...have to up my walls still so its going to be a litttle while.. but I have a couple of good ideas that I think everyone should like...however need help determining the TH that they will come at and overall stats.

First off, my new troop Idea is a dark elixir troop that will have to be the next level that doesnt already exist for the dark barracks:

Juggernaut.
Special ability: With momentum (key to using this troop correctly) will run into and destroy the "next" * level wall from the angle that he is deployed..after which he will attack anything that is in that region at base damage level..but can attack walls at a higher damage percentage then his base damage.
*Next* meaning if you destroy the first round of walls he will run through the crack and destroy the next level wall before he attacks anything else.

New traps:

Land Mine-- no matter the hp of attacker(s) takes out the highest troop within the radius of destruction. (aka would be a defense against the juggernaut, but would work against other troops as well).

Air missile--same idea as land mine but for the air.. no matter what the hp of the air troop above, the air missile will destroy them... potentially can help against dragon raids


thoughts, suggestions ??

Thanks,

Isengard