Over the course of the last two years, SuperCell has been implementing new updates for th10 to make it grander and grander. However, being the hardcore player I am, I have almost exhausted the availability for improving. I am down to my last few upgrades left in the game. I believe it is time for Town Hall 11. Almost all the hardcore clashers have reached that point of hitting the wall and do not have upgrades left on buildings. I realize the space left in the village is very minimal currently for most th10s that have all flags, buildings, etc. If a town hall 11 was brought around, SC might want to expand everyones village by 1 spot around the perimeter. Having a new Town Hall would match the current Maximum Lvl wall, so maybe SC could make an electric town Hall design that cost 8 mil to upgrade. Like in other games I think th11 upgrades should use multiple resources for an upgrade. For instance an archer tower upgrade to LVL 14 might cost 8 mil gold, 2 mil elixir, and 50k dark elixir. Also, in the 2 years I've played, ZERO MULTIPLAYER MAPS have been added. For the highest payed game on the IOS market, I feel like this area is lacking. Yall could definetly whip up 50 more maps easily--- which actually have modern defences like the xbow and inferno. Also, I think Multiplayer maps should refresh their loot ever so often. As a player with 150/150 stars earned, all the maps have 0 loot left, and their is no insentive to even think about touching a map. Also, although we have a solid clan war system I think some features could definetly still be added. I wish their were some sort of clan bonus players could donate to.... Where by giving resources and having a cooldown, or by earning stars some way for the clan. In "Roman Empire" IOS game, clan members contributing to researching certian attributes so their clan could benefit, like instead loot bonus, and a stronger army. A game I think SC employees should look into for future updates is a game called "Castle Clash". To me this game is really a bar setter for clash. There are so many types of ways to stay busy in the game it is unbelievable. Arena duals to earn HB, dungeons to earn shards, 2 types of computer base attackers which earn various types of rewards, a hauling torch clan competition and much more. SC developers should definetly check into this game for future ideas it's awesome. Also, I think there should be a way to improve the size of clans. Along with a revenge war system- Maxium revenge attempts one time. By implementing a fresh new th10, clash sales would spark because of something fresh. I'm not a game designer, but if yall do decide to bring out a th11 anytime soon make sure yall come out with some sort of kickass defence and a brand new dark troop. Don't forget Campaign Single player maps either![]()




