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Thread: Multiplier Spell

  1. #1
    Fresh Spawn Dylweand's Avatar
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    Multiplier Spell

    This spell will multiply your troops for only a number of seconds depending on the lvl. This might sound overpowered but there is a limit. Once you reach the limit of troops that can be multiplied the spell won't multiply and more troops. The troops from the spell do not stay there, once the spell is gone there gone. This spell is like a rage spell in a way. If you use the right troop combination with this it could make a failed raid into a victory.

  2. #2
    Forum Veteran BattleBorn007's Avatar
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    Quote Originally Posted by Dylweand View Post
    This spell will multiply your troops for only a number of seconds depending on the lvl. This might sound overpowered but there is a limit. Once you reach the limit of troops that can be multiplied the spell won't multiply and more troops. The troops from the spell do not stay there, once the spell is gone there gone. This spell is like a rage spell in a way. If you use the right troop combination with this it could make a failed raid into a victory.
    Imagine Barch or Loonion or dragon raids they would be insane, maybe put more detail?
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  3. #3
    Millennial Club W4RD3N's Avatar
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    Explain in a little more detail. It sounds cool...but also sounds really OP.


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    Forum Superstar WarrenJames's Avatar
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    In a way, Rage spell (more than) "doubles" the troop's effectiveness in terms of damage. Sounds like this spell would be less effective damage wise than rage, but would buffer also the health of the troops in the radius; assuming it follows the same setup as other spells.

    So a kind of 'Mirror Spell?'

    Also, there is a subforum for new unit ideas and spells. Just check out the top of the page and post your idea there. Or give it a look and see if it has been suggested before.

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