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Thread: Hydra

  1. #1
    Fresh Spawn
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    May 2014
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    Hydra

    A new dark elixir troop, it is a land unit that breaths fire, its skin is glowing purple and its scales are dark black. It has 3 heads, and instead of doing splash damage, it is like the inferno tower. When you train it, you have the option for it to attack one building at high power, or 3 at a lower power. It has a slightly longer range than the archer, and if it is set to attack multiple targets, it will try to stand in a place where it can better do that. They have high attack and decent health. Archer towers do only 75% of their normal damage to Hydras, but have an very rare chance to do 125% damage (when they hit where the missing scale is). They take up a fair amount of space in your army camps. Mabey they are big enough to step over walls. They also should take a good amount of dark elixir to train and upgrade. Mabey it could start with 1-2 heads, and every time you upgrade it, it gains another head. Instead of it gaining more attack, another head is added, so if it is set to multiple buildings, it attacks one more, if its not, it raises its damage. Anymore ideas would be awesome, I think it would be a good finall dark troop.

  2. #2
    Centennial Club Nev's Avatar
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    Have you searched/read any other ideas for the Hydra?

    Quote Originally Posted by RageRobotMC View Post
    A new dark elixir troop, it is a land unit that breaths fire, its skin is glowing purple and its scales are dark black. It has 3 heads, and instead of doing splash damage, it is like the inferno tower. When you train it, you have the option for it to attack one building at high power, or 3 at a lower power. It has a slightly longer range than the archer, and if it is set to attack multiple targets, it will try to stand in a place where it can better do that. They have high attack and decent health. Archer towers do only 75% of their normal damage to Hydras, but have an very rare chance to do 125% damage (when they hit where the missing scale is). They take up a fair amount of space in your army camps. Mabey they are big enough to step over walls. They also should take a good amount of dark elixir to train and upgrade. Mabey it could start with 1-2 heads, and every time you upgrade it, it gains another head. Instead of it gaining more attack, another head is added, so if it is set to multiple buildings, it attacks one more, if its not, it raises its damage. Anymore ideas would be awesome, I think it would be a good finall dark troop.
    I ask in the title because there are many purposed hydra troops out there and I think a good thing might be listing what sets this one apart and or makes it better.
    Also listing specs in a little more manageable format to make it easier to take in might help readers.
    Last edited by Nev; January 10th, 2015 at 08:15 AM.

  3. #3
    Junior Member
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    The choosing would be too complicated, pick one of them and settlie with it, love this idea though

  4. #4
    Pro Member Pyroflame's Avatar
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    Well the whole missing scale thing is kind of counter intuitive, but that's besides the point! It would be so neat for a unit to attack like inferno towers do.
    Last edited by Pyroflame; January 11th, 2015 at 02:08 AM.

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  5. #5
    Super Member MrH's Avatar
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    Yeah, the double setting is a nice touch.
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