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Thread: Request for the blinding spell.

  1. #1
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    Request for the blinding spell.

    The blinding spell is like the lighting and healing spell combined. It is placed either in the clan castle and set a timer and place to set it or use it by making a new defense. when attacking you can use it by placing it on a certain area and the defense will either get confused and spin around (like the cannon) or they will shoot there own buildings! If you are using it in a clan castle troops attacking will walk around not attacking confused outside but in range of the defenses!


    Let me know if this helps
    thanks I will keep in touch!!!

  2. #2
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    cool

    That's a neat idea that would be very helpful but we need stats

  3. #3
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    hmmm

    Quote Originally Posted by devinkellerman View Post
    That's a neat idea that would be very helpful but we need stats
    thats true what do you think? like the timetr and everthing?
    thanks I will keep in touch!!!

  4. #4
    Millennial Club W4RD3N's Avatar
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    I'm glad you explained it, but you can just respond to your original thread. You don't need to create a new thread, for future reference.


  5. #5
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    what? isthis what u mean
    thanks I will keep in touch!!!

  6. #6
    Millennial Club W4RD3N's Avatar
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    Quote Originally Posted by redsox123 View Post
    what? isthis what u mean
    Im guessing you're very young. When you start a new thread, like you did earlier today, explain your ideas. Don't just list your ideas, tell us what you mean and how they would work. If you want to respond to something someone says about it, respond in the thread you started. Don't start a new one about the same topic. Also, read the stickies in bold on the ideas page. That will answer questions you didn't know you had.


  7. #7
    Pro Member RockTheRock's Avatar
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    This sounds like it will pretty much be used like a freeze spell except additionally it will shoot it's own buildings.Spells should have different purposes. Don't see how this and a freeze would be much of a difference.
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