View Poll Results: Would You Enjoy having this as part of coc life?

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  • Absolutely!

    3 15.79%
  • yes

    4 21.05%
  • Absolutely not!

    8 42.11%
  • wouldnt bother me...

    4 21.05%
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Thread: Colonies!

  1. #1
    Centennial Club
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    Colonies!

    I actually had this idea last night like literally 5 mins before I fell asleep, can't believe I remember it.

    So it goes like this. Once you reach th7, colonies become available. Little villiager lady pops up saying "Hey Chief, guess what our explorers have found? A perfect new island to settle into." There are three colonies you can discover; 1. Agriculture colonies. 2. Mining Colonies 3. Precious metals colonies.

    Agriculture Colonies- Unlocked at th7. Villagers live and work the fields here. They sell their crops and send their gold tributes to the main village. In the middle is an elixir well where they harvest elixir for the benefit of the main village. What gold and elixir not sent to the main village is kept in the colony's bank and stored up for upgrades.

    Mining Colonies- Unlocked at th8. This colony isn't quite as lovely scenery. Rocky terrain and industrial looking, this is where miners find gold buried deep in the mountains and drill for liquid gold: dark elixir.

    Precious Metals Colonies- unlocked at th9. this is where all the action happens. A very prosperous city full of rich merchants and well paid workers. Workers mine for Dark elixir and gems here, averaging about 3-5 gems sent to your viliage a day.

    The way they all work is like this. You use the currency produced by all the colonies to slowly grow them up. You build houses for workers to live in and buildings (depending on the colony, farms for the first colony, mines and drills for the second, a new, special gem mine and drills for the third). The more houses built, the more workers making you cash, and the more work buildings, the more income. Colonies can only be attacked if someone has raided you. So when you click revenge, it will ask you if you want to raid their colonies or regular village. You can steal the loot both in the bank and in the resource buildings, but because its so easy to steal with no defenses, only a small fraction could be stolen. Or, as an alternative, the villagers could act as a sort of cc, take up arms and defend the colony? A militia if you will.

    Thanks for reading,and if there is anything else you would like to see, let me know and I will be happy to add it. Cheers!
    Last edited by Murtagh; January 9th, 2015 at 10:21 PM.
    Name: Murtagh Clan: Blood & Bees (#2LQ82LJV) Position: Co-leader TH Lvl 9 Level 98 and climbing


  2. #2
    Millennial Club W4RD3N's Avatar
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    I like where you're going with this. Essentially though...you would have more than one village to run instead of just your main one. On a functional level that's pretty much what you're saying, right? This is a very interesting idea. Flesh it out a little more for me. Explain more about how it would work and why we need it.


  3. #3
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    Uuum...

    You mean, Boom Beach?

  4. #4
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    Gem mines R ruled out

  5. #5
    Millennial Club W4RD3N's Avatar
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    Quote Originally Posted by Thrystan View Post
    You mean, Boom Beach?
    This sounds different enough that it's worth explaining. Give the guy a chance.


  6. #6
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    Quote Originally Posted by W4RD3N View Post
    I like where you're going with this. Essentially though...you would have more than one village to run instead of just your main one. On a functional level that's pretty much what you're saying, right? This is a very interesting idea. Flesh it out a little more for me. Explain more about how it would work and why we need it.
    Not really. The colonies would have no defenses, essentially its an extension of your main base, let's you get some more resources and have some fun. You would be able to upgrade buildings with what the colonists store in their bank. So like say the colonies produce 500k gold a week. 250k of that would go to your base, the other half would be stored in the bank, which would come prebuilt and then you can decide where to spend that money, whether you build more houses or farms, etc or just upgrade them. Its basically like supercell would give you a bunch more collectors and gave you a spot off your base to have them.
    Name: Murtagh Clan: Blood & Bees (#2LQ82LJV) Position: Co-leader TH Lvl 9 Level 98 and climbing


  7. #7
    He who has not yet claimed his title dahimi's Avatar
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    Thumbs up

    It sounds like Hay Day.

  8. #8
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    Quote Originally Posted by Thrystan View Post
    You mean, Boom Beach?
    In a way, yes it would be a bit like boom beach. I don't know if you've ever played the hobbit game from kabam, but there you could have 4 cities that all could be built the same, the idea I'm proposing is a bit of a combo of both. I suppose I should also clarify, each colony would have its own wealth, seperate from your main stock of elixir and gold and de. So if your colony did get raided, it wouldn't affect your main village.
    Last edited by Murtagh; January 9th, 2015 at 10:25 PM.
    Name: Murtagh Clan: Blood & Bees (#2LQ82LJV) Position: Co-leader TH Lvl 9 Level 98 and climbing


  9. #9
    Senior Member mmf01's Avatar
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    I feel like this would change the gameplay of Clash too much.



    mmf01 // ~ retired ~
    Angry Beards - Level 4 Clan
    retired with a Town Hall 8 at level 68


  10. #10
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    Quote Originally Posted by Seuss145 View Post
    Gem mines R ruled out
    oh look this must be the new supersell moderator, lol what a contributor

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