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Thread: Collector Raid Support Idea

  1. #11
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    Quote Originally Posted by WarrenJames View Post
    Who are you referring to?

    You obviously💁

  2. #12
    Forum Superstar WarrenJames's Avatar
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    http://forum.supercell.net/showthrea...-Barcher-raids

    It is a bit dated. My base has changed some since I posted it, but it was more or less that kind of setup for some time. Today I'm actually doing an experiment base, so it doesn't look like the above at all currently. Also I've finally been upgrading resource buildings since I have nothing else to upgrade. I could upgrade more than one cannon at a time, but I might as well be saying "raid me, I'm stupid".

    I'd post the clan info for Armageddon, but I can't copy and paste the hash tag (or copy and paste anything for that matter), and too lazy to get a piece of paper to write it on at the moment. Name is the same as my forum name, but with a space, Warren James.

  3. #13
    Senior Member AtHayEast's Avatar
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    Good idea my collectors are yet to be maxed.

    Good idea as my collectors are yet to be max.
    The Atheist

  4. #14
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    Good idea to me
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  5. #15
    Forum Veteran BattleBorn007's Avatar
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    So what you are saying is make players want to upgrade collectors (because many neglect it) thus boosting the overall clash economy...I like it good job
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  6. #16
    Forum Superstar WarrenJames's Avatar
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    It isn't without prescience, since Town Hall and Gold Storage level gets you gems. But personally I think a better way of doing it, than bribing players with gems should be done. Not saying it isn't effective, it would likely work very well, but it just seems... low.

    I have seen bases with level one resource buildings, and that's really a pain to see. They are full, but worthless to raid. This idea won't 'fix' current abandoned bases, but would improve any new ones in the future.

  7. #17
    Forum Veteran AlvinSoehendryWijaya's Avatar
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    Quote Originally Posted by JFSF View Post
    You definitely know what you're talking about. Looking at your army camps, you're obviously a Barcher and go for dead/collector bases. When people are TH7 they look for the easiest way to get gems, to get those extra builders, you can't say I'm not wrong there. So, if this idea was put into the game, in my opinion, you would see more people with more maxed out collectors. Thus, leading exponentially to more collector raids for us farmers.
    I agree with your idea but more gem maybe total of 85 gem is not to temting
    its like bribery 85 gem for total more than 100 builder days its not temping
    u got 10 days every day by removing obstacle
    make it total 500 gem+ Maybe this way people trying go get 4/5th builder maybe temping to maxing out their collector
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  8. #18
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    As a farmer who has looked into the efficiency of collectors and found it inefficient to upgrade them like many others seem to have done, I love this idea. Giving people an actual incentive to upgrade collectors would fix the apparently constantly broken economy. (I say apparently because I have often left a page saying that the economy was destroyed by an update, as every update seems to do so, and then find a lot of easy loot.) It would also give a boost to overall farming which I would love to see.

  9. #19
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    Don't think too hard guys! This is a simple elegant solution. Actual amount of gems negotiable. If you build it, they will come!
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  10. #20
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    Personally, i think that we do need a bit more achievements but this idea just doesnt seem right.
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