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Thread: Holy and Darkness ideas

  1. #1
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    Holy and Darkness ideas

    Holy and Darkness ideas
    No one besides admins change this page as this is only my ideas and opinions on buildings, but you may talk about it.

    I moved my page here, as it fits here.

    Anyways there should be a Darkness spell available at a Spell Factory level 6 that costs 1000 DE and summons a black portal that is summons endless skeletons at level one unless the village has a 'Heaven Tower.'

    A Heaven Tower should have an endless range, but can only target 'The Beast', Darkness spells and Dark Barracks troops that are summoned by darkness spells or these certain troops, Shadows, Demons and skeletons. It has 10, 000 DPS, single target and only 100 hit points and available at TH 5 and costs 100 000 Elixer. Non Upgradable and only one unlockable.

    The beast should be the Heroes' pet and is giant, but could only be summoned if the 14 000 gems are purchased, dark barracks are boosted and appears if a darkness spell has been summoned. It will have 100 000 Hit Points (Resulting in the Heaven Tower being it's weakness.) Stomping on Buildings resulting on 10 000 per building stepped on. Breathing fire to 10 spaces in front of it, also equiling 10 000 area splash damage. And must be re created after every use.

    Dark Barracks when boosted should also have a Darkness spell effect below it instead of the green swirl and summons 3 skeletons per second on a defence until the building is destroyed and if The Beast was purchased he will be summoned during defence even if he's not destroyed he'll have to be re made and is vunable to healers because they do 10 000 DPS to the Beast.

    Each Darkness spell upgrade let's it summon a new dark barracks troop.

    And skeletons are available at Dark Barracks level 2 along with Hog Riders. The skeletons will be 5% better than a barbarian in Health, DPS and appearance. But they will have the same space, 7 DE, and 30 second to train.

    UPDATE:

    There should also be another Dark Barracks troop called 'demon.' It should be available at DB lv 7. It will summon Shadows, Skeletons, and minions. It's DPS will be 40, a melee troop, 15 training space, 45 minutes to train, 500 HP. It will fly to it's primary target (The Town Hall) and if it starts taking damage from air defences or reached it's target it will stop flying and be ground troop until it's target is destroyed. (Heaven Towers can target them too.)

    Shadows will be a troop only targeted by Heaven Towers and Healers. They will have 1 health making them weak, only summoned by demons and Darkness spells, 30 DPS, able to teleport to it's next target after it's previous target is destroyed, and have a 15 second lifespan.
    Last edited by Shadowskull1247; January 9th, 2015 at 01:28 AM.

  2. #2
    Millennial Club
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    I've read about 3 paragraphs and I made up my mind to this idea:
    NOOOOOO!!!!!
    Everything is way too OP and the beast is too expensive. This needs major work

  3. #3
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    Quote Originally Posted by Seuss145 View Post
    I've read about 3 paragraphs and I made up my mind to this idea:
    NOOOOOO!!!!!
    Everything is way too OP and the beast is too expensive. This needs major work
    The Beast is OP yes, but a TH5+ can take it out with a Heaven Tower and it has a high price because of it's strength and everything here has a weakness.

  4. #4
    Trainee kyle4235's Avatar
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    Everything looks way too strong! It would have too big of an impact on the game.

  5. #5
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    I can tell your religious but this would make a bunch of atheists ♥♥♥♥♥♥ the *^%# off

  6. #6
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    Quote Originally Posted by Clashinator74 View Post
    I can tell your religious but this would make a bunch of atheists ♥♥♥♥♥♥ the *^%# off
    I'm not. O.O It just sounds like good names, besides a couple mid evil strategy games use similar names...

  7. #7
    Fresh Spawn
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    Quote Originally Posted by Shadowskull1247 View Post
    Holy and Darkness ideas
    No one besides admins change this page as this is only my ideas and opinions on buildings, but you may talk about it.

    I moved my page here, as it fits here.

    Anyways there should be a Darkness spell available at a Spell Factory level 6 that costs 1000 DE and summons a black portal that is summons endless skeletons at level one unless the village has a 'Heaven Tower.'

    A Heaven Tower should have an endless range, but can only target 'The Beast', Darkness spells and Dark Barracks troops. It has 10, 000 DPS, single target and only 100 hit points and available at TH 5 and costs 100 000 Elixer. Non Upgradable and only one unlockable.

    The beast should be the Heroes' pet and is giant, but could only be summoned if the 14 000 gems are purchased, dark barracks are boosted and appears if a darkness spell has been summoned. It will have 100 000 Hit Points (Resulting in the Heaven Tower being it's weakness.) Stomping on Buildings resulting on 10 000 per building stepped on. Breathing fire to 10 spaces in front of it, also equiling 10 000 area splash damage. And must be re created after every use.

    Dark Barracks when boosted should also have a Darkness spell effect below it instead of the green swirl and summons 3 skeletons per second on a defence until the building is destroyed and if The Beast was purchased he will be summoned during defence even if he's not destroyed he'll have to be re made and is vunable to healers because they do 10 000 DPS to the Beast.

    Each Darkness spell upgrade let's it summon a new dark barracks troop.

    And skeletons are available at Dark Barracks level 2 along with Hog Riders. The skeletons will be 5% better than a barbarian in Health, DPS and appearance. But they will have the same space, 7 DE, and 30 second to train.

    UPDATE:

    There should also be another Dark Barracks troop called 'demon.' It should be available at DB lv 7. It will summon Shadows, Skeletons, and minions. It's DPS will be 40, a melee troop, 15 training space, 45 minutes to train, 500 HP. It will fly to it's primary target (The Town Hall) and if it starts taking damage from air defences or reached it's target it will stop flying and be ground troop until it's target is destroyed. (Heaven Towers can target them too.)

    Shadows will be a troop only targeted by Heaven Towers and Healers. They will have 1 health making them weak, only summoned by demons and Darkness spells, 30 DPS, able to teleport to it's next target after it's previous target is destroyed, and have a 15 second lifespan
    Sounds WWWAAAYY To O.P.

  8. #8
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    Quote Originally Posted by kyle4235 View Post
    Everything looks way too strong! It would have too big of an impact on the game.
    Yes, but it would have balance because everything here has it's own weakness.

  9. #9
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    Quote Originally Posted by jakebaseball35 View Post
    Sounds WWWAAAYY To O.P.
    Yes, they're strong, but they all have weaknesses that destroy them.

  10. #10
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    Quote Originally Posted by Shadowskull1247 View Post
    Holy and Darkness ideas
    No one besides admins change this page as this is only my ideas and opinions on buildings, but you may talk about it.

    I moved my page here, as it fits here.

    Anyways there should be a Darkness spell available at a Spell Factory level 6 that costs 1000 DE and summons a black portal that is summons endless skeletons at level one unless the village has a 'Heaven Tower.'

    A Heaven Tower should have an endless range, but can only target 'The Beast', Darkness spells and Dark Barracks troops. It has 10, 000 DPS, single target and only 100 hit points and available at TH 5 and costs 100 000 Elixer. Non Upgradable and only one unlockable.

    The beast should be the Heroes' pet and is giant, but could only be summoned if the 14 000 gems are purchased, dark barracks are boosted and appears if a darkness spell has been summoned. It will have 100 000 Hit Points (Resulting in the Heaven Tower being it's weakness.) Stomping on Buildings resulting on 10 000 per building stepped on. Breathing fire to 10 spaces in front of it, also equiling 10 000 area splash damage. And must be re created after every use.

    Dark Barracks when boosted should also have a Darkness spell effect below it instead of the green swirl and summons 3 skeletons per second on a defence until the building is destroyed and if The Beast was purchased he will be summoned during defence even if he's not destroyed he'll have to be re made and is vunable to healers because they do 10 000 DPS to the Beast.

    Each Darkness spell upgrade let's it summon a new dark barracks troop.

    And skeletons are available at Dark Barracks level 2 along with Hog Riders. The skeletons will be 5% better than a barbarian in Health, DPS and appearance. But they will have the same space, 7 DE, and 30 second to train.

    UPDATE:

    There should also be another Dark Barracks troop called 'demon.' It should be available at DB lv 7. It will summon Shadows, Skeletons, and minions. It's DPS will be 40, a melee troop, 15 training space, 45 minutes to train, 500 HP. It will fly to it's primary target (The Town Hall) and if it starts taking damage from air defences or reached it's target it will stop flying and be ground troop until it's target is destroyed. (Heaven Towers can target them too.)

    Shadows will be a troop only targeted by Heaven Towers and Healers. They will have 1 health making them weak, only summoned by demons and Darkness spells, 30 DPS, able to teleport to it's next target after it's previous target is destroyed, and have a 15 second lifespan
    What if someone didn't have a Heaven Tower? They would get wrecked!

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