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Thread: I need a Hog army comp for War!!!

  1. #1
    Centennial Club ArcticWolf130's Avatar
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    I need a Hog army comp for War!!!

    I have no idea what i'm doing... Also im th9. My hogs are max and i have 220 camp space!!
    Last edited by ArcticWolf130; January 8th, 2015 at 01:49 AM.

  2. #2
    Senior Member EricS568's Avatar
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    What level are your hogs? If they're not at least level 4, you should probably reconsider.

    What is your camp capacity?

    What does the base look like that you plan to attack? You need to be able to lure and kill the CC troops, and lure and kill the Queen if there is one, before releasing the hogs. One effective way to do this is to use a golem, some wizards, and a couple of witches.

    If the base has spots where double giant bombs may be sandwiched between two defenses, tread carefully.

    Are there defensive towers outside the range of any Air Defense? If so, consider taking them out with balloons (look for HoLoWiWi strategy in this forum).

    Hog compositions that I've seen where hogs are the primary attack troop typically use 26-30 hogs, and either 4 heal or 3 heal/1 rage spells. The rest of the troop space is for luring and taking out CC and queen. Archers, wizards, witches, and possibly a golem are good choices. You can get the CC lure with one or two hogs or giants, if necessary.

  3. #3
    Centennial Club ArcticWolf130's Avatar
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    Quote Originally Posted by EricS568 View Post
    What level are your hogs? If they're not at least level 4, you should probably reconsider.

    What is your camp capacity?

    What does the base look like that you plan to attack? You need to be able to lure and kill the CC troops, and lure and kill the Queen if there is one, before releasing the hogs. One effective way to do this is to use a golem, some wizards, and a couple of witches.

    If the base has spots where double giant bombs may be sandwiched between two defenses, tread carefully.

    Are there defensive towers outside the range of any Air Defense? If so, consider taking them out with balloons (look for HoLoWiWi strategy in this forum).

    Hog compositions that I've seen where hogs are the primary attack troop typically use 26-30 hogs, and either 4 heal or 3 heal/1 rage spells. The rest of the troop space is for luring and taking out CC and queen. Archers, wizards, witches, and possibly a golem are good choices. You can get the CC lure with one or two hogs or giants, if necessary.
    I know what holowiwi is but this base isnt anti hog.

  4. #4
    Fresh Spawn DemoMan's Avatar
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    Need more info

    Hog level?
    Army camp space?
    Spell level?

    Town hall level you are attacking?
    TH 9
    Level 93
    240 Mil GG
    IGN: X.Areomadness.X
    Clan: Elusive Looners

  5. #5
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    you need at least hogs lvl 4 to pull it off.
    also compact bases are good in hogs.
    i also use dragon in cleanup..
    24-30 hogs are recommended.

  6. #6
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    How about all hogs lol

  7. #7
    Centennial Club ArcticWolf130's Avatar
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    Quote Originally Posted by DemoMan View Post
    Hog level?
    Army camp space?
    Spell level?

    Town hall level you are attacking?
    MAX SPELLS, HOGS, AND CAMP.

    TH9 is what im attacking.

  8. #8
    Junior Member Ekusu's Avatar
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    Also, make sure to watch out for possible double GBs placement.

  9. #9
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    i never go war with hog, but lot of times being attacked with hog , nvr got 3 star though but most if time 80-85% ... pretty effective though considering my base look like ....


    26/30 hog , 1 golem , 2 witch rest wiz/ wb ....
    3 heal 1 rage ...

    attract cc troop , heroes with golem attack, then release the pig ...

  10. #10
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    Depends entirely on the base, how easy is it to get to the queen... Is the kill area under heavy splash? Can you take out a mortar near your kill area easily and cheaply with the cc pull?
    So if there isn't much splash in the area where you plan to kill the cc and queen, then I recommend 2 or 3 witch and some Wizzies with your heroes for this job... Maybe bring a rage or jump if the queen is quite deep.
    If however the area is covered by high splash then maybe a golem and wiz or even a pek and wiz
    Use the rest of your capacity for hogs, 20 to 30 depending on how avoidable the spring traps are. And always have a plan to negate double bomb locations, either by pre triggering with a few sacrificial hogs or other troop if they are not too deep, or by manipulating the hog pathing some how so that they either avoid them, or only trigger one at a time.
    A lot to think about, but when you nail it it's a great feeling, and you will find yourself using them more and more.

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