I've experienced several ties now and it's frustrating that there is no winner and both sides get penalized. I would suggest that in the event of a tie, the clan with the highest average destruction be given the win.
I've experienced several ties now and it's frustrating that there is no winner and both sides get penalized. I would suggest that in the event of a tie, the clan with the highest average destruction be given the win.
Last edited by BlahBlah161616; January 7th, 2015 at 10:20 PM.
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How are both sides penalized? You still get loot, just less of it....which make sense because you didn't win. If you give it to the clan with highest average destruction then stars don't matter. I like where you're going, but come up with something else. You cant nullify stars for a tie breaker.
Last edited by W4RD3N; January 7th, 2015 at 10:42 PM.
There should be an overtime with a couple hours prep tone and all bases have had the stars taken off and a small war only couple hours and after that whoever has more stars win.If still tie then it's remains a tie
I'm not sure about over time. I think SC really needs to keep wars exactly 48 hours for...reasons. I know with wars my clan is in...show's over by the time the clock runs out. We've gotten all the stars we can, another hour won't change that. I just don't know how a tie breaker would work. Sometimes people just tie. That's life. I'm all ears for a solution, but I can't think of one that isn't a ton of work for SC without any real payoff.