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Thread: Allow Clan Leaders To Select War Roster

  1. #21
    Forum Hero rwelshjr's Avatar
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    Quote Originally Posted by yoman1 View Post
    Why not just make it like a request thing? You request to be opted out and then a co or leader has to accept of decline. Then again, a major con would be that if cos don't want someone to be in war, they can't do anything about it unless that person requests to be.
    In the suggested approach I laid out both the leader and the player can put him in or out.

    In situations where they don't agree (one wants the player to be in and the other wants the player not in) they need to work that out and that has nothing to do with any feature. A leader and a member not seeing eye to eye is going to have many problems beyond just how it works in war.

  2. #22
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    This is a common occurance.

    Quote Originally Posted by AxionXD View Post
    What is the measure of the clans strength if you can have a 50 man clan but only have 10 warring at any given time. That doesn't tell us how strong your clan is.

    Clan Wars is to show how strong your clan truly is. If your clan isn't strong enough to all fight, then you lose. If you can't rally your all your troops, you lose. If you can't get your generals to direct their lieutenants, you lose. If you have a battalion that decides to not show up on the battle field, you lose.

    As easy as opt in/out would make things, I feel it takes away from the forced challenge. The game itself is pretty easy already, you make a few troops, you find an easy base, you make an upgrade.

    Clan Wars brought a challenge to the game. You don't have to participate in this challenge, but to make it easier.... not a fan. It's hard and losses happen. I don't like to lose, but it happens.

    I like the challenge of Clan Wars as is.



    What do you learn from a mismatch?

    Besides the fact that if it's mismatched, with you being the underdog, you have no real chance of winning?
    its called sister farming/warring clans. Those that war go to the clan set up only to war. After war is searched they go back to farming clan. Then back to warring for war. There is no strength testing of whole clan. They usually have a low level second account as leader of war clan that just sits there keeping the clan active.

    another is kick reinvite. They do this to ensure best participation and best participants. They only take who they want to war, but it sure isn't the whole clan.

    if you think this isn't widespread your not facing reality.

    As for learning from a mismatch or a loss well that is a very important part of wars for us. If your not learning from them your missing out on an important tool to help you improve.

  3. #23
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    Quote Originally Posted by rwelshjr View Post
    ignore the sarcastic one liners. You will get a small (very) vocal minority that will start beating you up for even posting it and trying to convince you SC is not doing it because they think its bad, they will even selectively show you posts from SC employees (they will show you one from SuperSteve with their personal interpretation but will not show you the one from Marika) so get ready for all that. (and sorry, its free speech here so we have to let them have their rant)

    But the fact is it's a really good idea that over 3/4 of the COC community wants (they wioll deny this too) so trust most agree with what you have posted.

    Below is the suggested approach I have added to many of these threads.
    How it should work...

    There should be a button (it can be a new one or the war shield can be modified) that toggles a player as in or out.

    Access to hit the button to toggle should go to the leader and the player in question.
    ---- individual players cannot opt each other in or out
    ---- its an argument either way to give it to co as well - Good for clans where co is a management job, bad for clans that give it out like candy. (I consider the latter to be a sign of a bad leader)
    ---- A leader who abuses authority to opt guys in against their wishes are really just hurting their own selves for how they are adding a risk to their war participation. (the guy might then just not attack anyhow, if not seeing eye to eye with leader he wont care)
    ---- A leader opting a guy out against his wishes has that prerogative to decide who he wants in his war. And its still nicer than just kicking the guy like happens now.

    The status of a player is only a factor right at the time a war starts. Instead of just selecting all eligible players from the total population it will just be all eligible players from the opted in group.
    ---- Can even implement by leveraging the existing eligibility functionality that currently is only driven by a timer.

    After that everything works the same. The list of warriors from the clan is rounded to an even 5 via the existing logic and then the matchmaking calculation takes place also using the existing logic.

    A player joins a clan with his eligibility set the same way it is today. (He is in unless there is a timer)


    Things that would not happen -
    ...A player cannot add themselves to a war after the fact. If they change their status during a war it makes no difference until the next war when that status is read at startup.
    ...This would not serve as a way to replace members that take off during war. if they do that then there is the same affect on the war as there is today. Unused attacks stay unused. (it will never change that this just stinks when guys pull that stunt)


    i would agree with this kind of setup. It would def make things easier for a clan like mine and a leader like me. I have an amalgam of players who play the game differently which is fine with our clan members. This option would allow my clan to fight wars more effectively.

  4. #24
    Junior Member Hammer149's Avatar
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    Agreed with this idea and it shouldn't be too difficult for SC to implement.

    In the meantime we discussing the option of creating a separate War Clan.
    Members interested in participating in War will drop from the main Clan
    and head there until completion. Afterwards everyone will rejoin.
    Last edited by Hammer149; January 7th, 2015 at 01:16 AM.

  5. #25
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    Quote Originally Posted by ADAWWG1976 View Post
    Let me preface this by saying I love war. It is a fantastic feature. It presents a challenge and has helped me improve as a player.

    With that said there (in my opinion) will always be members within a clan that either disagree or won't commit as strongly to it as others.

    I am a member of a clan along with 3 feeders. We have a mix of th10 th9 and th8 players. I'm finding ever since war was implemented the turnover amongst the clans has increased dramatically. Here are some of the issues.

    Some members want to farm
    Some members want to war
    Some members leave during war
    Some members don't use war attacks (and are subsequently booted)
    Some don't know how to attack (yet)
    Some want to war but occasionally have obligations that make them unavailable for some wars.
    Some noobs donate weak war troops and someone forgets to check
    Some noobs forget to set up proper war base.

    You get the picture.

    I suggest in a future update Supercell implements a feature that allows the leaders and co-leaders to select a WAR ROSTER. So if I'm in a clan with 40 members and only 20 members want to war I can choose just those members to go to war with. The remaining members can farm as usual without affecting the war results without being kicked out for not participating and still be a contributing part of the family.


    Clan Wars is good now but it would be great if more control was given to each individual clan regarding who actually participates.

    Ps. Just signed up to the forum today so forgive me if this idea has been mentioned before.
    Well i'm not sure about leaders being able to choose for the roster. i feel it would become a popularity contest in some ways. now the idea for a op button would be handy an individual could op out of war base on their decision and not the leader.

  6. #26
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    Jondon. Totally hear ya. I don't really care if the leader chooses it or if there is an opt in opt out button.
    As long as there is something that gives the individual clans more control.

    I lean towards the leaders having control cause it is their clan. And they should have final say. There may be weaker players that need to learn and improve before being in the war for example. A good leader along with cos and elders shouldr regularly discuss this with their members and respect their wishes. If not they wont have muchof a clan for long.

    Ty for feedback

  7. #27
    Trainee BossD81's Avatar
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    I love the idea of opt in/out button but until that's implimente my clan has a flag system . The White flag is placed in or near to the north corner for all players wanting to participate in war . It still has the rigmarole of kicking and re inviting the ones that opt out but since we've been using it we have nearly 100% participation in war .

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