View Poll Results: Is this a good Idea?

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  • Yes!

    7 18.92%
  • Yes but needs some tweaks!

    20 54.05%
  • Nah no way!

    10 27.03%
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Thread: Has this Been Suggested Before? Upgrade Spring Traps!

  1. #31
    Pro Member Pyroflame's Avatar
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    Considering how many spring traps we get, this definitely is OP. Perhaps if the number of spring traps was scaled back a bit, then this could work. But I think it's fine the way it is. If something is working good the way it is, don't change it.

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  2. #32
    Super Member jobro's Avatar
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    Quote Originally Posted by BlahBlah161616 View Post
    Sorry to spoil the fun(no I'm not seriously...just thought I'd start that way) but is has been reqed before...so I reccomend adding to the front of your thread this:

    I know this has been requested before, but here's how I want it added.


    Try to eliminate ways that haters can hate your thread for stuff like that
    It wouldnt help, i dont want spring traps to be able to be upgraded.

    Thanks to venomben for the awesome sig!

  3. #33
    Senior Member DragoonXV's Avatar
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    Thumbs Up Lol

    Quote Originally Posted by Pyroflame View Post
    Considering how many spring traps we get, this definitely is OP. Perhaps if the number of spring traps was scaled back a bit, then this could work. But I think it's fine the way it is. If something is working good the way it is, don't change it.
    Guess so, just some thought on it thats it. Thanks!

    Quote Originally Posted by jobro View Post
    It wouldnt help, i dont want spring traps to be able to be upgraded.
    Lol, some people do ♥♥♥♥. You don't happen to do the healer/giants a lot do you?
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  4. #34
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    I agree, I like this idea very much. It's sad to see 25 giants walk over a spring trap and not notice, then proceed to completely demolish your base. There's nothing other than the inferno tower that can do enough damage per second to take down a very large amount of giants combined with two or more healers.

  5. #35
    Forum Master daz258's Avatar
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    Really dislike the cost to re-arm. It costs far too much as it is to re-arm traps.
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  6. #36
    Senior Member DragoonXV's Avatar
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    Thumbs Up Yup!

    Quote Originally Posted by Crystalis View Post
    I agree, I like this idea very much. It's sad to see 25 giants walk over a spring trap and not notice, then proceed to completely demolish your base. There's nothing other than the inferno tower that can do enough damage per second to take down a very large amount of giants combined with two or more healers.
    I've definitely scaled it down by a big margin and made it much less OP than it was before. This mourning I made it at level three to launch 5 giants, now its down to 4. I still think its a some what good idea.
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  7. #37
    Senior Member DragoonXV's Avatar
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    Thumbs Up True

    Quote Originally Posted by daz258 View Post
    Really dislike the cost to re-arm. It costs far too much as it is to re-arm traps.
    Yes, I had increase it quite a bit to make it less OP. I guess I can lower it a bit. I have lowered it a tiny bit. And besides, the Giant bomb at level 1 is 75,000 gold to rearms so I think the new cost I just made is now fine as it is.
    Last edited by DragoonXV; January 5th, 2015 at 03:01 AM.
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  8. #38
    Forum Master daz258's Avatar
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    Quote Originally Posted by DragoonXV View Post
    Yes, I had increase it quite a bit to make it less OP. I guess I can lower it a bit.
    I believe you should indeed.

    Lv 1 - 15 spaces 2,000 gold
    Lv 3 - 20 spaces 20,000 gold

    The spring is +133%, yet the costs +1,000%.
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  9. #39
    Senior Member DragoonXV's Avatar
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    Thumbs Up Actually

    Quote Originally Posted by daz258 View Post
    I believe you should indeed.

    Lv 1 - 15 spaces 2,000 gold
    Lv 3 - 20 spaces 20,000 gold

    The spring is +133%, yet the costs +1,000%.
    I just did and actually, the level 1 rearm cost is the current rearm cost of the spring trap. No use to argue with me about the level one rearm because its the one SuperCell already set!
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  10. #40
    Forum Master daz258's Avatar
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    Quote Originally Posted by DragoonXV View Post
    I just did and actually, the level 1 rearm cost is the current rearm cost of the spring trap. No use to argue with me about the level one rearm because its the one SuperCell already set!
    I had no problem with the lv 1 re-arm. Just comparing the difference between a far higher price with a minimal benefit.

    It's a bit better now.
    Former Clasher
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