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Thread: Confusion spell

  1. #1
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    Confusion spell

    Spell name Confusion spell

    Time radius 10 seconds

    Description: stubborn defenses slowing you down well that can be a thing of the past with the new item in the shop its the confusion spell it makes defenses turn on each other in a 2 tile radius if it will bring down even the stubbornness of the defenses and it will bring down those stubborn Inferno towers x bows cannons mortars and archer towers they take up 4 space in the spell factory so no overpowered using and you have to level it up to certain levels to take out certain defenses and some defenses wont be affected if you dont have it leveled up to the level it takes it wont work on that defense
    Last edited by Avilen; January 9th, 2015 at 01:41 AM. Reason: time radius too long

  2. #2
    Forum Veteran trooperc007's Avatar
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    Good but lower time radius

    I personally think this is a good idea but you should lower time radius. 20 seconds would literally detroy all the defenses and make it OP. Maybe 5-10 seconds.

  3. #3
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    Ok i will change the time radius i considered it too

  4. #4
    Forum Veteran trooperc007's Avatar
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    ok good but how much damage does it do to each defense?

  5. #5
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    Think its abit to strong, especially when used against a multi inferno tower..

    If your a th 10 you can have 5 spells, 5x this spell on a multi inferno tower would
    ♥♥♥♥ his own base

  6. #6
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    Quote Originally Posted by trooperc007 View Post
    ok good but how much damage does it do to each defense?
    It does as much damage to each defense as the defense does because they are just getting confused into attacking other defenses

  7. #7
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    Quote Originally Posted by Maneback View Post
    Think its abit to strong, especially when used against a multi inferno tower..

    If your a th 10 you can have 5 spells, 5x this spell on a multi inferno tower would
    ♥♥♥♥ his own base
    Yea i fixed it so you can have only one and it needs certain levels to confuse the defenses

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