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Thread: Town Hall 11 & New Way to get Loot

  1. #1
    Centennial Club SparxGTX's Avatar
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    Town Hall 11 & New Way to get Loot

    Town hall 10 has been around for awhile. I thought why not 11. But, as you know TH10 upgrades can get up to 8 million gold and elixir each. Even worse they take 10-14 days to complete. So pretty much TH11 would be even more expensive. But i have made a conclusion. If an upgrade cost 16,000,000 elixir or gold, that would be SO much to farm. Along with 2-3 week build times. Instead of having to just attack for loot, you could use some Single Player missions, so you can get loot. For example- TH10 single player missions rewards you - 1 million elixir and gold if you 3 star, 500k if you 2 star, and 250k if you one star. This will really help balance the cost of upgrades. Also the loot cap at TH11 would be increased to 450k etc etc. Now let's move on to TH11 upgrades.


    TH11-iKPR0VQ.png
    ( i did not make this)
    Cost: 5,000,000 gold and elixir.
    Time: 14 days (upgrade time is hopefully capped to this)
    *New Buildings and Perks*
    -Extended Map Space, possibly clearing more of the "forest" around the base.
    -25 new walls.
    -Fourth X-Bow
    -Third Inferno Tower.
    -7th cannon
    - 5th Elixir and Gold Storage, along with a 2nd DE storage
    - 5th AIR DEFENSe.
    ----------------------------------------------------------------------------------------------------------------------------------
    Upgradable Levels- (defenses)

    Cannon- Level 13- 7,000,000 gold-Time: 7d
    *No level 12 walls.*
    Inferno Tower level 4- 10,000,000 gold- Time: 14d
    Level 12 Gold Storage: 1,000,000 Gold- Holds: 4,000,000 gold- Time: 3d
    Level 12 Elixir Storage: 1,000,000 Elixir- Holds: 4,000,000 ELIXIR- Time: 3d
    Level 7 Dark Elixir Storage: 4,200,000 Elixir- holds: 250,000 DE- Time: 8d
    ----------------------------------------------------------------------------------------------------------------------------------
    Upgradable Levels- (Troops) Lab Level 9- Cost 5,500,000 Time: 7d

    Wallbreaker level 7- Time 14d- Cost 8,500,000 Elixir
    Wizard Level 7- Time 14d- Cost 9,550,000 Elixir
    Goblin Level 7- Time 14d- Cost 6,500,000 Elixir
    Balloon Level 7- Time 14d- Cost 8,000,000 Elixir
    Dragon Level 5- 10,000,000 Elixir
    Healer Level 5- 6,500,000 Elixir
    ----------------------------------------------------------------------------------------------------------------------------------
    *Take into note all upgrades luckily do not go over 16 million gold. Level 4 inferno towers have been added, because there is a level 4 xbow. Only a new X-Bow the level 4 xbow is the same. All level 7 troops have been added along with level 5 dragons and healers. I have not included the stats, as that would take way to long, so that is for you SC to decide. The new single player missions along with more loot cap should help compensate for these upgrades. Two DE storages can now hold 500k DE. Possibly new Hero Upgrades, maybe to 50 but not 80. Just no, but anyway you can hold 16,000,000 in your Elixir and Gold Storages. Upgrades have also been capped at 14d just beacuse who would want to wait 28 days for an upgrade. 1 whole month is not worth it. Maybe there could also be an addition to the 6th or 7th builder to help speed up upgrades. Also another idea is champions is so diverse ranging from 3200, to 4700 trophies and beyond. Maybe 3200 could be Champions 3, 3400 Champions 2, 3600 Champions 1, 3800 Elite's 3, 4000 Elite's 2, 4200, Elite's 1, 4400+ could be Lord's League. Sorry i have no pictures.
    I tried to put as much information as possible in this thread. There also should be an achievement for getting 5000 Trophies. (which i know will happen sometime) and hitting 4000 Trophies. Possibly 3000 gems - 5000 gems.Also TH11 would take 14 days to build. No new defenses. I was thinking TH11 to be more of a smaller town hall, only adding a bit of things. (Kind of to stop TH Gemmers.)
    ----------------------------------------------------------------------------------------------------------------------------------
    I hope you guys enjoyed this thread idea and PCE!
    Last edited by SparxGTX; January 3rd, 2015 at 04:12 AM.

  2. #2
    Centennial Club Ltrout99's Avatar
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    Like the idea! I see you stuck a fair amount of time to come up with these. The ideas at all. But it would be extremely hard to beat a th11 if your are a th10 by how many defenses you put so far. Maybe not add extra xbow and inferno towers, just increase levels on them until we see how that works, then think about adding on extras. Just 25 walls? That seams a little too low since you are increasing map size, do 50 walls. That would make an even 300 walls. Add the 7th cannon and 5 air defense, and maybe a 5th mortar? If we had level 12 walls that would be neat, but that would be a lot of farming unless they stuck it at 6.5/7.5m. Good ideas though. I think this should come out around the middle of the year, judging by how th9 and th10 come out pretty fast after the game came out.

  3. #3
    Senior Member DragoonXV's Avatar
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    Thumbs Up Nice!

    Cool idea! Totally works! Nice thought into it my bro`

  4. #4
    Centennial Club SparxGTX's Avatar
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    Unless the TH is premature.

  5. #5
    Forum Veteran pikacu221's Avatar
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    Hmm its good but

    1. we dont REALLY need a th 11
    2. with the new way to get loot, so you are saying that if you never did single player missions that often, and you are at like the 4th one, you could 3 star a bunch of them and get like 10 mil elixir?


    just my thoughts?
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  6. #6
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    Um..

    In TH10 all building have almost cover and full the lawn. If TH11, what the buildings will be put? Better u can make the lawn bigger.

  7. #7
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    Sorry

    Sorry I haven't read the full idea. Sorry bout that.

    Anyway it's a good idea. I'm agree.

  8. #8
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    Not a bad idea, and I know you didn't make the picture but the TH 11 needs to be different from the TH 10. That looks a lot alike whereas after TH 8 it changes drastically. Other than that, nice!

  9. #9
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    - 5th elixir and gold storages
    Level 12 Gold Storage: 1,000,000 Gold- Holds: 4,000,000 gold- Time: 3d
    Level 12 Elixir Storage: 1,000,000 Elixir- Holds: 4,000,000 ELIXIR- Time: 3d


    Sorry but I think being able to hold 20 MILLION of each is just to much, especially since at town hall ten there are upgrades that cost 8 million, which is the max they can hold, if there is no upgrades that go above 16 million, supercell would never allow people to have 4 million extra storage space than the most expensive upgrade
    Quote Originally Posted by TheOutrageousPuffin View Post
    Oh my goooood i haaaate it when people steal my looooot! Attacking should be nerfed! Get rid of the barracks! And give me 3000 free inferno towers!
    Quote Originally Posted by W4RD3N View Post
    Why don't we start giving xbows to TH4? Heck, free xbows for TH1. Actually, scratch that, just make a "win" button I can push if it's too hard.


  10. #10
    Senior Member WarriorRudy's Avatar
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    I had seen a video on this, a couple of days back. There are rumours that it will be there in an update in mid-April or May


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