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Thread: NEW Dark Troop Idea

  1. #1
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    NEW Dark Troop Idea

    I have a good but funny idea for the next Dark Elixir troop. Here's the idea:

    I'm lvl 81, and sometimes when I have enough extra space in my army camps to train a PEKKA or Golem, I don't know which one to train. It's hard to choose sometimes, SO, here's my idea for a new dark troop-- The Golekka. Half PEKKA, half Golem. Golekka. It would be a huge, mighty beast. There would be no more trouble deciding between the pekka and golem, as there would be the Golekka. Here's some specifics I was thinking it would have:

    Unlocked at Dark Barracks lvl 5 (which would mean the troop would be unlocked at th9)

    Golekka would do 200 DPS, it would have 3200 hitpoints, and cost 550 Dark Elixir to train

    Its favorite target would be defenses, and its weakness would be Bombs (NOT GIANT BOMBS) Regular Bombs would do 2x the damage to a Golekka than it does to a normal troop

    There would be 3 levels of Golekka, lvl 1 & 2 for th9, and lvl 3 Golekkas unlocked at th 10. I'd like to see it cost 3.5 million ELIXIR to upgrade to lvl 2, and 4.5 million ELIXIR to upgrade to lvl 3.

    It would take up 30 housing space and take 20 minutes to train

    And finally, when the Golekka dies in battle, mini Golemites pop out like they do after a regular Golem dies. At lvl 1, 2 Golemites would pop out, at lvl 2, 4 Golemites would pop out, and at lvl 3, 6 Golemites would pop out. Each Golemite would do the SAME DPS it does normally after a Golem dies and would have SAME AMOUNT OF HITPOINTS. It's favorite target would be any remaining defenses.

    So theres my funny idea. It sounds like a good troop to me. Please keep the comments cool. Thx
    I don't think the next dark elixir troop should be unlocked at Dark Barracks lvl 7, that's unfair to lower th levels.
    Last edited by DuckDynasty188; January 2nd, 2015 at 06:42 PM.

  2. #2
    Forum All-Star Kuris's Avatar
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    Your idea belongs: http://forum.supercell.net/forumdisp...op-Spell-Ideas

    Also, this idea has little value, there is literally no point. Just train a golem and a pekka. It's already well proportioned, and the system is fine.

    The idea of adding things to benefit the bigger players, is as an incentive to make smaller players pay more to get bigger to get the new features, thats why they don't add much for lower players.
    Last edited by Kuris; January 2nd, 2015 at 06:24 PM.


  3. #3
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    I wish there was a way to transport this post to the troops & spells idea forum. danget now I gotta rewrite.

  4. #4
    Forum All-Star Kuris's Avatar
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    Quote Originally Posted by DuckDynasty188 View Post
    I wish there was a way to transport this post to the troops & spells idea forum. danget now I gotta rewrite.
    No you haven't, I will get a mod to move it


  5. #5
    Pro Member bob124's Avatar
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    Quote Originally Posted by DuckDynasty188 View Post
    I wish there was a way to transport this post to the troops & spells idea forum. danget now I gotta rewrite.
    There is. Ask a mod to move it. Mod is Moderater.

    Thank you DragonX101 for the awesome sig pic!
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  6. #6
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    Cool, thanks EpicChris. and I understand your opinion about the troop, I just had this idea for awhile now & had to say something.
    Last edited by DuckDynasty188; January 2nd, 2015 at 06:30 PM.

  7. #7
    Centennial Club KeyLogger's Avatar
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    Wut this is really over rated, small training time, aimming at defenses and 6 golemites poping out . . . that's a very bad idea, sorry

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