I'd like to see the loot bonus based upon how many stars won in battle. Perhaps loot bonuses could be increased across the board for 3 star attacks and greatly lowered for 1 star attacks.
A few reasons:
TH sniping would be less profitable although it wouldn't affect the trophies gained for those who are pushing.
The cost of building an army to 3 star a base is very prohibitive and it greatly stagnates the types of armies used in regular play. Therefore, most players simply farm with bogus armies aimed at stealing resources or getting just 1 star. If the loot bonus for 1 and 2 stars was reduced it would justify an increase in loot bonus for 3 star attacks and encourage people to truly push and attack with their best effort.
Many are calling for some type of practice or ability to test bases for the purposes of practicing war attacks. If they were able to run full attacks with a loot bonus that makes up for some of the cost it might appease them to some degree.
I understand SC needs to watch the economy closely when it comes to giving out more resources. This is why I suggest lowering the bonuses for 1 or 2 stars. Perhaps a double of the bonus for 3 star and only 25% and 40% of that for 1 and 2 star respectively. I'd also like to see a DE bonus in Gold now that TH7 and 8 have been given an extra drill due to the troops available to them.
The bonus probably won't cover most full attack armies so you'll still have to "next" if you want to find a good loot base.


