Spells.
You have them, you use them, you like them and then... You need them, you depend on them.
Spells. Some use them regularly, some on ocasionally, some rarely.
It's cute!
But it's not solid.
I spend a lot of money on gems because of the amount of times I boost on spells and barracks.
Especially when I boost my barracks, I want to have at least 2 rage spells with me.
So; I thought. "Why no have 2 spell factoryu?"
But then, how would you hold spells? Each spell factory it's own?
No way, that's lame.
Aren't spells some kind of, home brewery type of potion, like, in a 'flask' or something?
The answer; Have the option to have 2 'Spell Factories' from aprox Town Hall 6/7 and 3 factories from 10/11.
From the first factory on, a free or cheap 'Spell Container' or, something with a more 'Clash of Clan'-ish name, can be build which differentiates spaces and types of spells that can be brewed.
The 'Spell Factory' would off course be responsible for what type of Spells you can brew and the, let's call it, "Spell Container", for now, is responsible for HOW MANY spells may be contained, reduce the price of upgrades on the 'Spell Factory', so it all would still be affordable and less overpowered. (With overpowered I mean this; If you have a barrack, you need a camp. If you have a collector, you need storage. If you have spells, you have a spell factory, not a 'Container' of any type, which leaves blanks and Barbarian King-like question marks.)
Good idea or not? Let me hear your opinion and ideas!
Let me hear you say 'HEY!' for homebrew!
Punny me
Last edited by xJustiinsane; January 2nd, 2015 at 01:13 AM.
Reason: Typos, mobile eh?! (not factoryu, that's intended)