View Poll Results: Ability to opt-out, in for war. what do you think?

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  • Awesome as stated!

    5 62.50%
  • Lame!

    0 0%
  • Could be cool, see suggestions...

    3 37.50%
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Thread: Ability to opt-in or out of clan wars.

  1. #11
    Fresh Spawn
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    Quote Originally Posted by Gama321 View Post
    If you had done your homework and read the other threads about this your post would address the concerns raised in the other threads. This is the ideas sub-forum, so at least come up with ideas instead of reading a thread and simply making another without any new content
    I don't have time to go through every thread on this site. I searched as best I could. I looked at the already suggested stuff, and rejected stuff per moderator guidelines. Far as I knew, this hadn't been suggested. Something we just kinda came up with. So suggesting it here and now. Don't hate. I'm not trying to steal anyones idea, or repost for some nefarious purpose...

  2. #12
    Super Member EmeraldRange's Avatar
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    This idea has been suggested many times before. A lot of the...ahem...experienced forumers just get super itchy and twitchy whenever they see an idea that has already been suggested. (Confession:I'm one of them).

    In any case, as you can see in my signature, I'm publicly already campaigning for this (kinda). I agree that this should be implemented despite some of the reasons it might not be. However much I support this idea, I am a bit tired of seeing these again and again and commenting again and again, so I'm just going to copy some stuff from my thread about the exact idea http://forum.supercell.net/showthrea...pt-In-Out-Poll

    Reasons:

    The main reason is because people don't want to kick people and invite them just so they can opt outon war. While that is a solution, it has some consequences, including misunderstandings, drama (omg, you kicked me out so that I wouldn't be in war) and loss of donation statistics.

    Some might argue that if one does not wish to participate in war, one must simply join a clan that does not participate in war. The reason this is not true for many people is that those who care about being able to opt out are more likely to be loyal members, or at least friends with many. Leaving as a group is not a solution either since the group of friends would still be split between warring and not warring. Splitting the group results in the splitting of friends, which lowers the amount of motivations to keep playing CoC. If sister/feeder clans been implemented, that would be a long workwaround that could still be flawed.

    There is another reason that this is suggested, which is that players will still "have a life" outside of CoC. This includes vacations, examinations, business trips, blackouts (+and other force majuere disasters) in the residence of one player which doesn't affect the others physically etc.. Thus, some players would only opt out some times and return to war actively.

    Here is a reply from Supercell in an old thread (I don't have link to)
    "Originally Posted by SuperSteve[Supercell]
    Hey Guys,

    We've talked A LOT about adding an opt-out feature in Clan Wars and it's not currently in the cards. At this point, we just haven't found the right solution that fits Clash how it should.

    We always try to avoid unnecessary complexity in our feature design and strive for features that work consistently and simply for all players. Some players would be thrilled with an opt-out system, but others would prefer things like opt-in, leader-chooses, variable team sizes, or other solutions. Also, letting players pick-and-choose what components of their clan experience they participate in is not a design philosophy we support. When you're in a clan, you should all be in it together! Even further, implementing a system that can enable undue pressure on players ("Opt out or we'll kick you" or "Give me Crab Claws or you can't come to war with us") falls far short of this mark.

    That being said, we're in favor of adding more control and meaningful direction to Clan Wars. When we look into the next batch of Clan Wars features, that will be the time to reconsider things like opt-out systems, and possibly come up with better solutions that encourage everyone in their Clan to stick together and participate no matter what. We'll see what happens!

    We'll keep tabs on any feedback and ideas you guys come up with for future Clan Wars improvements. Keep the feedback coming.

    Cheers,

    Steve"
    Please note that they did not rule it out, they are keeping tabs and so we should just keep our fingers crossed and wait.
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  3. #13
    Fresh Spawn
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    Thumbs Up

    Quote Originally Posted by EmeraldRange View Post
    This idea has been suggested many times before. A lot of the...ahem...experienced forumers just get super itchy and twitchy whenever they see an idea that has already been suggested. (Confession:I'm one of them).

    In any case, as you can see in my signature, I'm publicly already campaigning for this (kinda). I agree that this should be implemented despite some of the reasons it might not be. However much I support this idea, I am a bit tired of seeing these again and again and commenting again and again, so I'm just going to copy some stuff from my thread about the exact idea http://forum.supercell.net/showthrea...pt-In-Out-Poll

    Reasons:

    The main reason is because people don't want to kick people and invite them just so they can opt outon war. While that is a solution, it has some consequences, including misunderstandings, drama (omg, you kicked me out so that I wouldn't be in war) and loss of donation statistics.

    Some might argue that if one does not wish to participate in war, one must simply join a clan that does not participate in war. The reason this is not true for many people is that those who care about being able to opt out are more likely to be loyal members, or at least friends with many. Leaving as a group is not a solution either since the group of friends would still be split between warring and not warring. Splitting the group results in the splitting of friends, which lowers the amount of motivations to keep playing CoC. If sister/feeder clans been implemented, that would be a long workwaround that could still be flawed.

    There is another reason that this is suggested, which is that players will still "have a life" outside of CoC. This includes vacations, examinations, business trips, blackouts (+and other force majuere disasters) in the residence of one player which doesn't affect the others physically etc.. Thus, some players would only opt out some times and return to war actively.

    Here is a reply from Supercell in an old thread (I don't have link to)


    Please note that they did not rule it out, they are keeping tabs and so we should just keep our fingers crossed and wait.
    Thank you, Emerald! You're a gem! not sure why this didn't come up as readily in the search function... Must be a Microsoft search tool... I think this is about the last reason for us. Sometimes clan members just aren't available. And there's been drama. Not cool Supercell, not cool....

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