It would bei great, if member could check , whether they would like to fight in the next war or not. For information.
And the leader and coleader can check, who of the member fight in the next war or not. For real.
It would bei great, if member could check , whether they would like to fight in the next war or not. For information.
And the leader and coleader can check, who of the member fight in the next war or not. For real.
Similar ideas have been suggested numerous times- all having the same purpose but just under different names/titles. Good to know a lot of people are thinking the same.
Anyway, in the future please remember to use the search function to check your idea hasn't already been said before and instead post on one of those threads.
Hopefully it'll be added soon!
Thanks! And cya around the forums!![]()
Town Hall: 9 | Level: 105 |Trophy Record: 2450| War Stars Won: 123 l Clan: The Outsiders
Thanks for putting this up. the more guys do as you did the more it helps bring to light the need for sucha feature.
How it should work...
There should be a button (it can be a new one or the war shield can be modified) that toggles a player as in or out.
Access to hit the button to toggle should go to the leader and the player in question.
---- individual players cannot opt each other in or out
---- its an argument either way to give it to co as well - Good for clans where co is a management job, bad for clans that give it out like candy. (I consider the latter to be a sign of a bad leader)
---- A leader who abuses authority to opt guys in against their wishes are really just hurting their own selves for how they are adding a risk to their war participation. (the guy might then just not attack anyhow, if not seeing eye to eye with leader he wont care)
---- A leader opting a guy out against his wishes has that prerogative to decide who he wants in his war. And its still nicer than just kicking the guy like happens now.
The status of a player is only a factor right at the time a war starts. Instead of just selecting all eligible players from the total population it will just be all eligible players from the opted in group.
---- Can even implement by leveraging the existing eligibility functionality that currently is only driven by a timer.
After that everything works the same. The list of warriors from the clan is rounded to an even 5 via the existing logic and then the matchmaking calculation takes place also using the existing logic.
A player joins a clan with his eligibility set the same way it is today. (He is in unless there is a timer)
Things that would not happen -
...A player cannot add themselves to a war after the fact. If they change their status during a war it makes no difference until the next war when that status is read at startup.
...This would not serve as a way to replace members that take off during war. if they do that then there is the same affect on the war as there is today. Unused attacks stay unused. (it will never change that this just stinks when guys pull that stunt)
This is suggested constantly. Please use the search function.
I know this is several places I chose here because it seems to be the most active:
What if a leader had the ability to kick a clan member out of a war (not necessarily out of the clan) once there is only 2 hours remaining. The unused attack(s) would go first to the player below the player kicked and then to the player above (only 1 extra attack each). This would prohibit high ranking leaders stealing the attack just to win and would limit the attacks because it's only the last two hours.
Of course there is a little room for tweaking but this seems a pretty solid idea. ...thoughts??
Last edited by Dadman555; January 1st, 2015 at 10:58 PM. Reason: Spelling
Actually its better that he start new threads. It does a better job of illustrating the need for the feature that way.
Plus the self appointed forum cops (really just anther form of troll in my opinion) complain that those threads get to long. I think you guys should get together for a meeting and decide what you want.
As much as I promote an opt in/out system I would very opposed to anything that allowed any roster adjustment after war is declared and matching is done. Not only would that be crazy abusable (Do your matchmaking with low members then swap so to attack with high ones) but the sort of problem you are speaking of lies with the leader to address by making sure ahead of time he only has guys that will do their attacks.
Last edited by rwelshjr; January 1st, 2015 at 11:03 PM.